Search found 109 matches

by cdoty
Fri May 30, 2014 9:09 pm
Forum: 3DO Main Forum
Topic: Any 3DO fans in Chicago?
Replies: 17
Views: 3634

Re: Any 3DO fans in Chicago?

I moved to the Chicago area last Sept. I live about 45 minutes south.
by cdoty
Tue Jul 10, 2012 6:32 am
Forum: Completed Projects
Topic: I did it! -OR- The 3DO homebrewer's thread
Replies: 59
Views: 43810

This is so beyond my spectrum of understanding its insane, but I still understand enough to glean that you sir, have impressive talents in this field. Keep it up! Any more work on this subject brings us closer to some serious homebrews or other unique goodies! I released a demo that will boot on al...
by cdoty
Sat Sep 24, 2011 6:36 am
Forum: 3DO Main Forum
Topic: Captain Quazar
Replies: 11
Views: 2273

Re: Captain Quazar

How is it? Snagged one on eeeBay for what I felt to be a reasonable price ($18ish after shipping?), CIB of course. What do you think of the game? Good? Bad? To my understanding, it's a top-down run 'n gun-ish game. Sounds like my cup of tea, especially since there aren't many like it on the platfor...
by cdoty
Sun Sep 18, 2011 8:30 pm
Forum: Emulation
Topic: FourDO's debut!
Replies: 53
Views: 25379

I'm liking a lot of the features present in this emulator.

Any chance of either saving or displaying the output logs (or stdio) that were part of FreeDO?
by cdoty
Sun Jul 24, 2011 9:42 pm
Forum: Completed Projects
Topic: CD encryption works!
Replies: 69
Views: 35238

3DO Experience wrote: PS. Here is an example of what I get out. ASYLUM1.cel is the original file, ASYLUM.bmp is the bitmap of it I'm using and ASYLUM.cel is the file I get out.
In the orginal cel, the data is compressed; whereas BMPTo3DOCel stores the data uncompressed.
by cdoty
Sun Jul 24, 2011 5:10 am
Forum: Completed Projects
Topic: CD encryption works!
Replies: 69
Views: 35238

3DO Experience wrote:I went back and tried playing with BMPTo3DOCel and still can't get it to make one correctly.

Anyone else having this problem?
To make a loading screen, you need to use makebanner, and use a 24 bit uncompressed bitmap.
by cdoty
Mon Feb 14, 2011 5:38 am
Forum: Completed Projects
Topic: CD encryption works!
Replies: 69
Views: 35238

It seems like there were other signing issues with the normal libraries, or the Game Guru libraries might bypass some checks. I can't remember.
by cdoty
Mon Feb 14, 2011 5:31 am
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

Has anyone else built from Windows and gotten sound to work? Welp, just answered my own question. I assumed the code that cdoty posted in his .rar was the same as the code from the SDK I'm using, so I never even looked at it. It's not quite the same -- bounce.c had set ENABLE_SOUND to 0. Changed th...
by cdoty
Thu Jul 22, 2010 6:21 pm
Forum: Homebrew Development
Topic: VGA or hdmi video????
Replies: 15
Views: 8632

It would have to be an internal modification. You would have to tap the RGB signal before the composite/s-video conversion.
by cdoty
Wed Jul 21, 2010 4:19 am
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

Versus wrote:And if I'll take PC Wad file, sounds, music, and write corresponding code for it, this will work correctly?
I wonder if it will require converting the data to 3DO format.

The easiest thing would be to see if any of the wad tools could view the 3do wad file.
by cdoty
Mon Jul 19, 2010 8:00 pm
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

Mm... I don't understand clearly, but I'll try this later. :roll: Yesterday I tried to change a WAD file in Doom (REZFILE). But I failed... Possibly it is in another format, not the same WAD file for Doom 2 (PC). Is it any converter or other thing to edit 3DO Doom rezfile? Yeah, it could be a diffe...
by cdoty
Sun Jul 18, 2010 6:40 am
Forum: Atari Jaguar forum
Topic: Jag vs 3DO. The thread unlocked.
Replies: 43
Views: 20731

Walter_j64bit wrote:Whats new in the 3DO Homebrew Projects?
Sounds like the Jaguar in 2003:

"maybe this will boost the seeminlgy slow homebrew popularity... " (Quote from AtariAge forums, right after the cd encryption key was found).
by cdoty
Fri Jul 16, 2010 1:56 pm
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

I want to convert my qucktime movie to *.stream format. Is it possible to do this on Windows? The codec 'might' exist for Windows; but using Basilisk would probably be easier. Set up the conversions in a makefile, and have it move the result file to a folder on the PC (it would be something like 'm...
by cdoty
Fri Jul 16, 2010 1:43 pm
Forum: 3DO Main Forum
Topic: Battle Blues - Another 3do game from Korea
Replies: 20
Views: 10249

3DOKid wrote:Short of taking six months off and hanging round downtown Seoul
I'm not seeing the problem here. :lol:

So, when do you leave?
by cdoty
Thu Jul 15, 2010 1:16 pm
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

Okay... Another question: I've found some *.lib files in LIBS = $(LIBPATH)exampleslib.lib $(LIBPATH)Lib3DO.lib $(LIBPATH)audio.lib........ If I'll add here all files located in libs directory, this will decrease the performance resulted Launchme or not? No, the linker will only include stuff from t...
by cdoty
Wed Jul 14, 2010 1:51 pm
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

Also you will need to modify the makefile that I supplied with the demo. The make file in the project will work with armmake, but you have to modify the paths, as they are in Mac format, and not windows. Thank you! Also, I want to ask about modifying makefiles... Can I take your makefile and use it...
by cdoty
Mon Jul 12, 2010 11:47 pm
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

What I think we need, but it might be beyond me.. I'll poke at it in my free time (when I get some :-) ) is.. a port of SDL... I'm thinking I might start with some simple SDL demos/games and start building an SDL.h as the code uses it... Could take me a while, there are a lot of SDL commands.. Once...
by cdoty
Mon Jul 12, 2010 1:26 am
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

Great! But how can I drag resources from Mac to Windows? For example, I want to compile 3DO_Orbit demo. But I have errors in each file loading. Is it mean HFV Explorer didn't work? You need to convert the source (and header) files from mac format to windows format. Notepad++ can do this pretty easi...
by cdoty
Sun Jul 11, 2010 6:03 am
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

3DO Experience wrote:GALAGA 2010!!!! Oh wait... no scrolling. :(
No scrolling? The 3DO can handle scrolling, Gex had scrolling.
by cdoty
Thu Jul 08, 2010 3:09 am
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

desiv wrote: Hmm.. Does the 3DO need a (not so great) solitaire game? :-)
(Considering there is a lot of Amiga intuition interface code, it might be better to try to pick something cleaner to port over..)
Intuition... wow, that was windows programming before windows programming was cool. :shock:
by cdoty
Thu Jul 08, 2010 2:45 am
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

I finished the demo, and it runs fine on a real 3DO. It should work correctly in either NTSC or PAL modes. I couldn't test the PAL version though. http://www.rastersoft.net/Graphics/Invades.jpg The start button will restart the demo, and the directional pad will move the alien (sorry no fire button,...
by cdoty
Wed Jul 07, 2010 5:20 pm
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

Looks like this is mostly Windows stuff you're doing? (I can do Windows stuff.. It runs in my Linux box.. :-) ) It's a windows console app. The only modifications you should need to make is to remove the windows.h includes, and add typedefs for DWORD, WORD, and BYTE. Other than that, I use the stan...
by cdoty
Wed Jul 07, 2010 7:02 am
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

Do you sleep? :) Yep, mostly on weekends. :) The 3DO stuff is pretty exciting; so I don't mind sacrificing some sleep to play around with it. Q: on the development kit(s). (Your website name isn't resolving for me for some reason, so I can't download the demo to check) Is all the development in ASM...
by cdoty
Tue Jul 06, 2010 11:39 pm
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

Quagmire wrote:I didn't realise it freeDO could do that, thanks :)
I stumbled on it a few years back when looking into the signing and stuff. it's very helpful, I used it over the weekend working on a new demo.
by cdoty
Mon Jul 05, 2010 2:27 am
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

Quagmire wrote:I wish I had the mac 3do dev kit hardware so I could use the debugger :(
Not quite a debugger, but you can use printf debugging with FreeDO (version 1.9 supports it).

Look for a debug.fz10.mes file on your C drive.
by cdoty
Mon Jul 05, 2010 12:08 am
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

Tried it out tonight, So far I've managed to compile the bounce example and swap out a couple of the pictures using the mac toolkit to convert TIFF to 3DO imag file. http://www.youtube.com/watch?v=0vbZ7usNTMU Nice work. Funny thing is that I didn't know the letters moved. All I've done is ran to ma...
by cdoty
Sun Jul 04, 2010 5:47 pm
Forum: Completed Projects
Topic: CD encryption works!
Replies: 69
Views: 35238

The toolkit has been updated with a utility to convert a 320 x 240 uncompressed 24 bit BMP to a BannerScreen.

To use it type:

'MakeBanner Banner.bmp BannerScreen'

Once you've made the BannerScreen file, drop it in the PARCE_ folder, and rebuild and resign the iso.
by cdoty
Sun Jul 04, 2010 4:47 am
Forum: Completed Projects
Topic: CD encryption works!
Replies: 69
Views: 35238

Quagmire wrote:@Mobius

I'd definately be interested in a Basilisk development environment.
Yep, it's still useful for the artist tools and file converters.
by cdoty
Sat Jul 03, 2010 6:36 am
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

The ARM SDT 2.11a produces no warnings, and compiles to a file that is pretty much the same as the the one produced by the 3do devkit. I included an ARM SDT 2.11a makefile (makefile.211a).

The only differences in the image is that my Lib3DO and exampleslib were built without debugging info.
by cdoty
Sat Jul 03, 2010 5:25 am
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 28824

Ok, here's the updated 3DO devkit header, libraries, and support programs (modbin, rm, make): http://www.rastersoft.net/3DO/3DODev.rar and the example: http://www.rastersoft.net/3DO/3DOBounceExample.rar To compile the example you need: 1) The contents of 3DODev on the c: drive (or modify the makefil...