Hi,
I have updated the 1st post with the new jserve 1.2. Thanks.
Search found 49 matches
- Sat Jan 30, 2016 6:56 am
- Forum: Atari Jaguar Programming
- Topic: jserve / Windows 32 & 64bits
- Replies: 4
- Views: 4060
- Sun Mar 15, 2015 9:31 pm
- Forum: Atari Jaguar Programming
- Topic: jcp / Windows 32 & 64bits
- Replies: 14
- Views: 7507
Re: jcp / Windows 32 & 64bits
Hi,
I have posted the new version in my original message. Since there are size limitations for the attachments, I have uploaded only the Release versions and the Release notes.
I have posted the new version in my original message. Since there are size limitations for the attachments, I have uploaded only the Release versions and the Release notes.
- Fri Mar 13, 2015 3:20 am
- Forum: Atari Jaguar Programming
- Topic: jcp / Windows 32 & 64bits
- Replies: 14
- Views: 7507
Re: jcp / Windows 32 & 64bits
Hi,a31chris wrote:sigh...
I think I've found your problem with the DLL, this is related to an option not set properly in Visual Studio 2013.
I need to check a couple of things before to post a new version.
- Thu Mar 12, 2015 2:19 am
- Forum: Atari Jaguar forum
- Topic: Jag controller inline usb
- Replies: 3
- Views: 3414
Re: Jag controller inline usb
I have ordered one, it has been shipped today. I'm curious to see it in action. 

- Thu Feb 26, 2015 4:25 am
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
There is no need for the jcp, only jserve is used.a31chris wrote:Weird it must be the old jcp or something.
Do you select the correct GDB debugger when selecting the Active Debugger?
Otherwise, I do not see solutions at time of writing, you can try the jserve 1.1a just in case of.
- Thu Feb 26, 2015 3:15 am
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
It worked everytime, so I do not know why it is not working at your side.
I have used my jserve 1.1a but it should not matter.
I have used my jserve 1.1a but it should not matter.
- Thu Feb 26, 2015 3:13 am
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
I have tried several times with your example and make it works everytime. I had to do the Debugger configuration but I guess you did the same. HelloJaguarGDBDebugger.jpg HelloJaguarActiveDebuggers.jpg Then, I tried with and without breakpoints. Here an example with breakpoints. HelloJaguarWithBrks_1...
- Thu Feb 26, 2015 1:08 am
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
Breakpoint removed. Nothing. No screen flash no change to the black blank jserve waiting screen... code_blocks shot.jpg Everything was started in admin mode 'run as...' Jserve and Code::Blocks. Here is the entire 'hello jag users' elf directory I used with elf debug executable. hello2.zip Thank you...
- Wed Feb 25, 2015 1:45 am
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
Odd thing is code::blocks is obviously working for you all the way through to display output. Mine is just displaying simple text. I wonder why it's behaving this way with code::blocks on mine. I do not have explanations at the moment, when I see your screenshots I see you are able to trace the cod...
- Tue Feb 24, 2015 11:02 pm
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
What do you mean by "nowhere"? What do you have on your screen? A Black screen? Yes the black screen produced when Jserve is connected. Nothing beyond that happens on the tv screen. Will run through this again in a couple hours. Hum, ok. First time you use the 'c' continue command, it initializes s...
- Tue Feb 24, 2015 6:07 pm
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
No flash of color. Nothing. Goes straight to 'hello Jag users' without a breakpoint in command line gdb. Good, could you do the same action but within Code::Blocks now? No breakpoints, just launching the code. I have already done that a few times. It goes nowhere for some reason. Will do so again t...
- Tue Feb 24, 2015 3:40 pm
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
Good, could you do the same action but within Code::Blocks now?a31chris wrote:No flash of color. Nothing. Goes straight to 'hello Jag users' without a breakpoint in command line gdb.
No breakpoints, just launching the code.
- Mon Feb 23, 2015 6:15 pm
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
When I put a breakpoint at main and step through on gdb command line it stops at main and a purple border pops up on my tv. I don't get that far with code::blocks. Or that never happens on my tv screen. No function contains program counter for selected frame. (gdb) load Loading section .text, size ...
- Mon Feb 23, 2015 6:10 pm
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
Another question, in the video Tursi, before he uploads anything he does a 'disas' and gets an assembly dump filled with zeroes. This is at around 10:20 in the 'using gdb with skunkboard' video: http://youtu.be/BFKp00xROcU?t=10m20s This is what happens when I try to recreate it: c:\stuff\m68k-elf\h...
- Mon Feb 23, 2015 4:30 am
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
Looks nice.a31chris wrote:Even with the old JCP, we have success!!

- Sun Feb 22, 2015 6:08 pm
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
I think you did this before and it was running : http://3do.cdinteractive.co.uk/viewtopi ... 601#p38787a31chris wrote:No I did not run it in administrator mode. I will do that this evening.
- Sun Feb 22, 2015 5:33 pm
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
c:\stuff\Skunkboard\Source\GDB>jserve jserve v1.1a - Win32 - (Feb 17 2015) Installed EZ-HOST stub: 60 scan codes sent COFF File: Skip 168 bytes, base addr is 2000, sending 2971 bytes...poll = 5 Send a block Installed! Establishing contact with Jaguar stub...Connected! Waiting on localhost:4567... C...
- Sun Feb 22, 2015 5:29 pm
- Forum: Atari Jaguar Programming
- Topic: jcp / Windows 32 & 64bits
- Replies: 14
- Views: 7507
Re: jcp / Windows 32 & 64bits
sigh... failed to start.jpg This DLL should be in the Visual C++ 13 redistribution package. Could you search if this DLL is present in your system somewhere? In the meantime, I will check if the VS project can remove the need of this DLL, in the original JCP a different version of this DLL was requ...
- Sun Feb 22, 2015 4:53 am
- Forum: Atari Jaguar Programming
- Topic: jcp / Windows 32 & 64bits
- Replies: 14
- Views: 7507
Re: jcp / Windows 32 & 64bits
Overwritten yet still identifying itself as built in 2009? Microsoft Windows XP [Version 5.1.2600] (C) Copyright 1985-2001 Microsoft Corp. C:\Documents and Settings\Cruisin'.STURDY-GIRL>jcp jcp v02.03.01 built on Oct 14 2009 * Usage: jcp [-rewfnbocdsux] file [$base] -r = reset (no other args needed...
- Sat Feb 21, 2015 7:17 pm
- Forum: Atari Jaguar Programming
- Topic: The SMAC bugfix thread
- Replies: 14
- Views: 7262
Re: The SMAC bugfix thread
OK Flynn if you wish. :) I am going to try converting the Cygwinn makefile to mingw compatibility anyways. Good practice. I suck at complex makefiles. Could you try this executable? I have used the new options with Visual studio C++ 13. It should work on Windows XP now. YES IT DOES. It works. Thank...
- Sat Feb 21, 2015 4:49 pm
- Forum: Atari Jaguar Programming
- Topic: The SMAC bugfix thread
- Replies: 14
- Views: 7262
Re: The SMAC bugfix thread
OK Flynn if you wish. :) I am going to try converting the Cygwinn makefile to mingw compatibility anyways. Good practice. I suck at complex makefiles. Could you try this executable? I have used the new options with Visual studio C++ 13. It should work on Windows XP now. Do you know if Chilliy Willy...
- Thu Feb 19, 2015 4:59 am
- Forum: Atari Jaguar Programming
- Topic: The SMAC bugfix thread
- Replies: 14
- Views: 7262
Re: The SMAC bugfix thread
It appears the above smac binary when compiled with Visual Studio puts hooks into it making it incompatible with anything older than Vista. I hate that monopolistic crap. Thank you for this information. I'm back from my travel and I will check the Visual Studio options to see if there are possibili...
- Tue Feb 17, 2015 5:53 am
- Forum: Atari Jaguar Programming
- Topic: The SMAC bugfix thread
- Replies: 14
- Views: 7262
Re: The SMAC bugfix thread
It appears the above smac binary when compiled with Visual Studio puts hooks into it making it incompatible with anything older than Vista. I hate that monopolistic crap. Thank you for this information. I'm back from my travel and I will check the Visual Studio options to see if there are possibili...
- Thu Feb 05, 2015 6:01 am
- Forum: Atari Jaguar Programming
- Topic: Packages redistribuables Visual C++ pour Visual Studio 2013
- Replies: 3
- Views: 3276
Packages redistribuables Visual C++ pour Visual Studio 2013
Just in case of, hereafter the link to download the Microsoft package for the executable done by Visual Studio 2013.
http://www.microsoft.com/en-US/download ... x?id=40784
http://www.microsoft.com/en-US/download ... x?id=40784
- Thu Feb 05, 2015 2:49 am
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
VS C++ 2013 is supported from Windows XP to Windows 8.1. Windows Vista included.a31chris wrote:And doesn't it want Windows Vista and higher anyway?
I use Windows 7 Home 64 bits.
- Wed Feb 04, 2015 7:26 am
- Forum: Atari Jaguar Programming
- Topic: jcp / Windows 32 & 64bits
- Replies: 14
- Views: 7507
jcp / Windows 32 & 64bits
Good afternoon, This is an update about jcp2. You will be able to see the options available by doing: jcp2 or jcp2 -? I have mainly used the 64 bits version but the 32 bits one works fine as well. I was able to do a Release version too. Please read the notes file if you want to know more about the u...
- Tue Feb 03, 2015 9:08 am
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
Sorry about this. You can also use Visual C++ 13 to recompile the stuff. It is free to use from MS.
- Tue Feb 03, 2015 8:42 am
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
I am going to have to learn to fix the makefiles and compile these myself on my system. I am going to take a paranoid guess since I also got the same thing with the 32bit 1.0.18 version of smac binary you sent me that M$VS is doing something that is making their builds incompatible with older 32 bi...
- Tue Feb 03, 2015 6:37 am
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
jserve was just downloaded from Tursi's. It should be the latest. Will change to forward slashes. jserve, the version you have is quite old (2008) and doesn't have the communication fixes Tursi did after this release. I will recommend either to use: 1) The jserve updated version from 2013. 2) My ve...
- Tue Feb 03, 2015 6:20 am
- Forum: Atari Jaguar Programming
- Topic: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
- Replies: 88
- Views: 41889
Re: Visual GUI: Debug w/Skunkboard, GDB & Code::Blocks(M68k)
jserve was just downloaded from Tursi's. It should be the latest. Will change to forward slashes. jserve, the version you have is quite old (2008) and doesn't have the communication fixes Tursi did after this release. I will recommend either to use: 1) The jserve updated version from 2013. 2) My ve...