One thing I want to ask, is the 3DO fully capable of transparency? Some of the magic I've used in the game definitely looks like a real transparency and not a dither effect, but I'm playing over composite so I could be mistaken. AFAIK, yes it is. Another example to look at is The Need for Speed. Th...
Necrobump Is there any reason why Namco chose to use FMV for the game instead of realtime 3D? The flat shaded polys don't look like anything the 3DO couldn't handle. Even the textured ones don't look too taxing given that objects do the same thing every time you play the game. The main reason is pr...
Hello everyone! I'm Barone and I've been part of the Sega-16 community for quite some time. I like to put together some useful info and share it with other people. I bought a Panasonic FZ-10 around three years ago and I love the system. I have a good number of controllers/peripherals for it and I re...