Search found 5 matches

by enjoybellwoods
Thu Jun 16, 2011 4:53 pm
Forum: 3DO Main Forum
Topic: Introduce yourself.
Replies: 825
Views: 328171

Just recently started getting interested in gaming after a few years of lost interest, mostly through watching Youtube videos of rare and obscure computer games. I suddenly remembered I own a 3DO and barely own any games for it. I did buy a couple off Ebay a few years ago, but I quickly lost interes...
by enjoybellwoods
Thu Jun 16, 2011 1:57 am
Forum: 3DO Main Forum
Topic: How many of you own a actual 3DO console?
Replies: 38
Views: 10235

Got the Goldstar 3DO when I was eight or nine years old in 1994-1995. My dad was generous, but I feel like a spoiled brat thinking back to those days. I barely got any games and the games I did get weren't ones I played much. My interest renewed a couple years ago. The thing was lying around and I f...
by enjoybellwoods
Wed Jun 15, 2011 10:49 pm
Forum: 3DO Main Forum
Topic: Pataank
Replies: 58
Views: 13622

The framerate is certainly choppy, but the game still moves at a brisk pace unlike something along the lines of Killing Time. It was the single largest turnoff for me at first, but I was able to adapt to it. Once I figured out what triggered what (like in standard pinball), the game was fun. Sure, ...
by enjoybellwoods
Wed Jun 15, 2011 6:16 pm
Forum: 3DO Main Forum
Topic: Pataank
Replies: 58
Views: 13622

First of all, thanks for the welcome. I realize my strong opinion might come across as an attack, but it isn't. I'm just surprised anyone enjoyed this game that much. It's an interesting experiment, but I feel they failed to capitalize on the potential. There was a lot they could've put into it, but...
by enjoybellwoods
Wed Jun 15, 2011 3:52 pm
Forum: 3DO Main Forum
Topic: Pataank
Replies: 58
Views: 13622

This game is garbage. Honestly, what's the appeal? I bought it off Ebay a couple years ago after being intrigued by the demo that came with the original Goldstar unit. There's really nothing to do. The three tables are sparse, with about 10 seconds of interactivity each. Unless I'm missing something...