Search found 847 matches

by a31chris
Tue Apr 24, 2018 5:10 pm
Forum: 3DO Main Forum
Topic: Sewer Shark
Replies: 1
Views: 20

Re: Sewer Shark

I have only played the Sega CD version. So I don't know I don't even know how far down the way I got.

But I guess I'm nuts cuz I like cheesy FMV it's just so funny.
by a31chris
Fri Jan 19, 2018 2:45 am
Forum: Atari Jaguar forum
Topic: Lance Lewis
Replies: 0
Views: 260

Lance Lewis

Lance J. Lewis, Corporal Marine of AvP fame and tester of countless Jaguar games has passed away. 😢
by a31chris
Tue Nov 21, 2017 11:36 pm
Forum: Atari Jaguar Programming
Topic: Jaguar programming tips and tricks
Replies: 10
Views: 4015

Instant access to second register bank

Because it's another tidbit programmers seem to have trouble finding it will be repeated here: -Movefa and Moveta are MORE than just fast register backup mechanisms. 'movefa moveta Instructions allowing access to the other bank via running from the opposite bank. I change ONE bit in a register and t...
by a31chris
Tue Nov 21, 2017 10:43 pm
Forum: Atari Jaguar forum
Topic: quake Engine on the Jaguar (Scrummy posts)
Replies: 53
Views: 12957

3D complexity issue solved in PSX Quake II

Here is a link to the PSX maps converted to PC if anyone is poking at this for themselves. Since they are now in PC format they shouldn't present any new layer to learn if you already understand the PC format. However in them may be clues to how they reduced the complexity and answer the question be...
by a31chris
Sun Nov 12, 2017 8:32 am
Forum: Atari Jaguar Programming
Topic: Jaguar programming tips and tricks
Replies: 10
Views: 4015

The Blitter Interrupt Stack

Atari had suggested in one of their developer docs that the way to keep the Blitter (the processor in the Jaguar used to copy textures or draw shaded polugons) busy was to form a stack of commands, and just load them into the Blitter each time it finishes its current operation, so thats what I tried...
by a31chris
Mon Oct 23, 2017 3:49 pm
Forum: General Forum
Topic: Portland Retro Gaming Expo
Replies: 17
Views: 4838

Re: Portland Retro Gaming Expo

Who was there that I missed?
by a31chris
Thu Oct 19, 2017 7:27 pm
Forum: General Forum
Topic: Portland Retro Gaming Expo
Replies: 17
Views: 4838

Re: Portland Retro Gaming Expo

Only day I don't work is Sunday. So will be there all day. I will probably spend a lot of the time around Paul Westphals 8bit fix booth. Hope to meet a lot of you guys there.
by a31chris
Tue Oct 17, 2017 6:48 am
Forum: Atari Jaguar forum
Topic: DOOM with fixed networking
Replies: 8
Views: 1372

Re: DOOM with fixed networking

I am pretty sure Thunderbird optimised Doom completely for the Jag for his own enjoyment. And has probably been through several refinements in the last decade or so.

If we seen a video of it we'd probably crap our pants. 320*240 rez. 30fps. Transparencies.
by a31chris
Wed Oct 11, 2017 4:39 am
Forum: Atari Jaguar forum
Topic: Doom Hack videos
Replies: 6
Views: 278

Re: Doom Hack videos

Whoops my bad. It was ggn. Thinking of soulstar maybe.

You figured out how to compress the levels then decompressed them? Impressive. I know in his original tutorial they were uncompressed.
by a31chris
Mon Oct 09, 2017 4:47 am
Forum: Atari Jaguar forum
Topic: Doom Hack videos
Replies: 6
Views: 278

Re: Doom Hack videos

Oh I thought this was the original ggn hack. I know his only had 12 because they were uncompressed in the ROM.

Maybe with the SD card you can have all the levels you want
by a31chris
Fri Oct 06, 2017 3:52 pm
Forum: Atari Jaguar forum
Topic: Doom Hack videos
Replies: 6
Views: 278

Re: Doom Hack videos

The wads in these hacks are uncompressed which is why there's only 12 levels.

I actually found the compression decompression file one time that id used and lost where it was stored.
by a31chris
Mon Oct 02, 2017 9:05 pm
Forum: Atari Jaguar forum
Topic: JagDoom levels on the 32x!
Replies: 8
Views: 444

Re: JagDoom levels on the 32x!

??
by a31chris
Sun Oct 01, 2017 2:50 am
Forum: General Forum
Topic: 15 users online!
Replies: 0
Views: 273

15 users online!

Did you guys see that? :shock:
by a31chris
Sat Sep 30, 2017 5:48 am
Forum: Atari Jaguar forum
Topic: Phear
Replies: 1
Views: 170

Phear

Reprinted from the Atari.io forum: This may not be new news to anyone, I'm not sure, but I had the opportunity to speak with one of the guys recently that was working on the project with them. Turns out that Tetrisphere really is a'bit of a different game than what was originally being made for on t...
by a31chris
Sat Sep 30, 2017 5:45 am
Forum: Atari Jaguar forum
Topic: JagDoom levels on the 32x!
Replies: 8
Views: 444

Re: JagDoom levels on the 32x!

The Kega Fusion emulator is probably one of the finest emulators ever made.

Oh if we only had someone with half that skill working on our emulator scene. To dream...
by a31chris
Thu Sep 14, 2017 4:46 am
Forum: Atari Jaguar forum
Topic: The Syndicate thread
Replies: 8
Views: 771

Re: The Syndicate thread

I just rewatched battle of the ports Saturn vs PS1. https://youtu.be/oLVUJr9FpoA As for all those objects which are bitmaps in my opinion Jaguar would have no problem with that. Other than that I don't see anything mind blowing in the terrain morphing.The Jaguar definitely does something very simila...
by a31chris
Tue Sep 12, 2017 6:04 am
Forum: Atari Jaguar forum
Topic: The Syndicate thread
Replies: 8
Views: 771

Re: The Syndicate thread

And if the PlayStation could keep track of all those objects the Jaguar surely could. The main area the PSX beats the Jag is in throwing textures on the screen. Not in straight processing power.
by a31chris
Tue Sep 12, 2017 5:58 am
Forum: Atari Jaguar forum
Topic: The Syndicate thread
Replies: 8
Views: 771

Re: The Syndicate thread

I don't think that having the processors keep track of things would been what have been a problem if Atari would have been smart and gotten High Voltage Softwares development system. They would have been able to do dual CPUs with the DSP handling sound and helping the GPU out. And I don't think the ...
by a31chris
Tue Sep 12, 2017 5:17 am
Forum: Atari Jaguar forum
Topic: The Syndicate thread
Replies: 8
Views: 771

Re: The Syndicate thread

I think the keypad is put to awesome use on this game.

Same with Robinson's requiem. I think it controls with the keypad better than the PC version which I also have.
by a31chris
Thu Sep 07, 2017 9:21 pm
Forum: Atari Jaguar forum
Topic: The Syndicate thread
Replies: 8
Views: 771

Re: The Syndicate thread

Something has occurred to me. Mike Diskette tried to give Magic Carpet a go on the Jag and had no luck supposedly. We know the Jag can do textured 3D. HoverStrike etc. Not fantastic but it's there. I think he was overlooking some Jag fundamentals. He did two 2D games(Sydnicate, Theme Park) on the Ja...
by a31chris
Thu Sep 07, 2017 9:02 pm
Forum: Atari Jaguar forum
Topic: Custodian
Replies: 4
Views: 309

Re: Custodian

A forum member on AA wasn't impressed with PIkos Jag offerings. ST rewraps weren't their thing. They wanted something specific and original for the Jag. CJ replied this is how it is now. Nineties dev teams are gone. Rewraps are all their is. I disagree. TG16 and other systems, Genesis, Dreamcast and...
by a31chris
Fri Aug 25, 2017 6:41 pm
Forum: Popular Topics
Topic: Import games - pearls of wisdom.
Replies: 53
Views: 39279

Re: Import games - pearls of wisdom.

Looks like it didn't
by a31chris
Sun Aug 06, 2017 12:43 am
Forum: Atari Jaguar forum
Topic: Custodian
Replies: 4
Views: 309

Re: Custodian

Yeah it's a real strange Euro shooter. Wacky.

First thing I do is get to a ammo booth and trade those weird red shooty thingies in for some real ammo.

Usually ammo selection 1,3, and I I think five. Something cost to firepower effective.

Still have yet to beat first level.
by a31chris
Sun Jul 16, 2017 4:43 am
Forum: Atari Jaguar forum
Topic: Custodian
Replies: 4
Views: 309

Custodian

I just ordered this game does anybody else have it?
by a31chris
Wed Jul 05, 2017 1:58 am
Forum: Atari Jaguar forum
Topic: The Syndicate thread
Replies: 8
Views: 771

Re: The Syndicate thread

No it doesn't. It's perfectly playable as is.
by a31chris
Sun Jul 02, 2017 11:02 pm
Forum: Atari Jaguar forum
Topic: quake Engine on the Jaguar (Scrummy posts)
Replies: 53
Views: 12957

Re: quake Engine on the Jaguar (Scrummy posts)

Rumor going around that DML has reacquired an Alpine development system. What he intended to do with it is anyone's guess.
by a31chris
Sun Jul 02, 2017 10:58 pm
Forum: Atari Jaguar forum
Topic: Any thing new?
Replies: 1
Views: 252

Re: Any thing new?

We're here.

Find a topic. How about Syndicate? I just made the thread. Join in.
by a31chris
Sun Jul 02, 2017 10:55 pm
Forum: Atari Jaguar forum
Topic: AA's Jagforum is toxic!
Replies: 2
Views: 366

Re: AA's Jagforum is toxic!

Lol
by a31chris
Mon May 01, 2017 3:19 am
Forum: Atari Jaguar forum
Topic: The Syndicate thread
Replies: 8
Views: 771

The Syndicate thread

Things I love about the game.

Drive by shootings! Hopping in cars and popping targets as you drive by.
by a31chris
Sun Apr 30, 2017 12:09 am
Forum: 3DO Main Forum
Topic: Need for Speed on 3DO destroys the other 32-bit versions
Replies: 69
Views: 14809

Re: Need for Speed on 3DO destroys the other 32-bit versions

I just seen a new video on how badly I suck! Awesome!!