Search found 118 matches

by Versus
Sat Dec 24, 2016 9:51 am
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 18040

Re: 3DO Doom succesfully compiled (but no way to run it)

I can make my own sprites now!
https://www.youtube.com/watch?v=oOHaLYuQtfA
Now I can see the way to make new enemies, powerups and weapons! First of all I' add a Megasphere there!
And my old intro with PSX music:
https://www.youtube.com/watch?v=u9Ae2h9r_dU&
by Versus
Thu Sep 15, 2016 7:09 pm
Forum: Homebrew Development
Topic: Gameblabla's Crappy Compilation
Replies: 20
Views: 4707

Re: Gameblabla's Crappy Compilation

blabla wrote:
Versus wrote: NO! Alcohol makes the lens opaque!
Really ? hmm...
Then there's nothing wrong using compressed air on the laser ?
Compressed air and soft cloth is OK.
by Versus
Wed Sep 14, 2016 10:12 pm
Forum: Homebrew Development
Topic: Gameblabla's Crappy Compilation
Replies: 20
Views: 4707

Re: Gameblabla's Crappy Compilation

blabla wrote:
Austin wrote:I replaced the drive in my FZ-1 and since then it has not been able to read CD-r discs, so I will be unable to test this.
You might want to try rubbing the laser with some alcohol, if you have not already done that.
NO! Alcohol makes the lens opaque!
by Versus
Sat Aug 20, 2016 7:04 pm
Forum: Homebrew Development
Topic: Gameblabla's Crappy Compilation
Replies: 20
Views: 4707

Re: Gameblabla's Crappy Compilation

Thank you for this pack! :D
by Versus
Thu Aug 18, 2016 5:26 pm
Forum: Homebrew Development
Topic: Things that can be improved
Replies: 6
Views: 2602

Re: Things that can be improved

BurgerLib lives! :D
by Versus
Sat Apr 30, 2016 5:25 pm
Forum: Homebrew Development
Topic: Things that can be improved
Replies: 6
Views: 2602

Re: Things that can be improved

blabla, you can see savegame feature in my 3DO Doom source.
https://github.com/Versusvs/3DO-Doom-extended
That's an old code, but savegame is already in here.
by Versus
Mon Apr 04, 2016 5:16 pm
Forum: Homebrew Development
Topic: Doctor Hauzer English 1.0 Released!
Replies: 40
Views: 13046

Re: Doctor Hauzer Beta Test Thread

Thank you!
by Versus
Mon Apr 04, 2016 8:36 am
Forum: Homebrew Development
Topic: Doctor Hauzer English 1.0 Released!
Replies: 40
Views: 13046

Re: Doctor Hauzer Beta Test Thread

blabla wrote:
ArcaneAria wrote:Dr. Hauzer Beta 2 is ready! Going to modify the initial post and put links in there.
- Opening cutscene. This is in a .anim file and I don't know how to modify that.
You can generate anim files using the tools i gave you earlier. (it's the sprite one)
Can you give me them too?
by Versus
Sun Apr 03, 2016 8:21 pm
Forum: Homebrew Development
Topic: LameNES 3DO - Release
Replies: 2
Views: 1749

Re: LameNES 3DO - Release

You guys are awsome!!! Downloading.
Hope 1 fps becomes 30!
by Versus
Sun Apr 03, 2016 11:38 am
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 18040

Re: 3DO Doom succesfully compiled (but no way to run it)

The library I'm using is the newest lib from Rebecca. When I'm trying to compile libs from github, I'm getting an errors... :(
by Versus
Sat Apr 02, 2016 11:36 pm
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 18040

Re: 3DO Doom succesfully compiled (but no way to run it)

I can't understand what you trying to say me. :( I'm working on Windows XP, VisualStudio2008. Try to open my cel2shp project. The correct burger.h is there (and in BurgerLib folder, of course). Burger.h is reading from my project correctly, .lib file too. But I'm getting this, while trying to compil...
by Versus
Sat Apr 02, 2016 11:27 pm
Forum: Homebrew Development
Topic: CHIP8 Emulator for 3DO
Replies: 8
Views: 4026

Re: CHIP8 Emulator for 3DO

Great work! :)
by Versus
Sat Apr 02, 2016 1:18 pm
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 18040

Re: 3DO Doom succesfully compiled (but no way to run it)

Thank you! You can download all sources below. 1) Contains source for FirstFileInRez, TexCutter, WADConverter (BlockMapWAD folder), Makerez (Makerez_2008 folder) https://cloud.mail.ru/public/JQuF/pBooyZHuD 2) Contains my cel2shp util. Doesn't work! Maybe you'll find something useful there. I think t...
by Versus
Fri Apr 01, 2016 10:41 pm
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 18040

Re: 3DO Doom succesfully compiled (but no way to run it)

Hi, blabla! My recent work: 1) I can add a flats now: https://www.youtube.com/watch?v=-KmL5MTraUQ https://www.youtube.com/watch?v=jf794Q8Gqos Video below shows all flats from Ultimate Doom, which I inserted in REZFILE. https://www.youtube.com/watch?v=Ig9fkgDDPtg Later I'll redraw small font. Now it'...
by Versus
Thu Jan 28, 2016 4:44 pm
Forum: Suggested Projects
Topic: Request: Controller monitor/test program.
Replies: 20
Views: 5159

Re: Request: Controller monitor/test program.

Thank you! I'll wait as long as needed.
by Versus
Thu Jan 28, 2016 7:25 am
Forum: Suggested Projects
Topic: Request: Controller monitor/test program.
Replies: 20
Views: 5159

Re: Request: Controller monitor/test program.

Great utility! Can we see the source?
by Versus
Tue Jan 26, 2016 8:19 am
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 18040

Re: 3DO Doom succesfully compiled (but no way to run it)

First experience. Successfuly started new inserted map. :D
http://www.youtube.com/watch?v=V6u_iRKFcKA
by Versus
Fri Jan 15, 2016 7:29 pm
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 18040

Re: 3DO Doom succesfully compiled (but no way to run it)

Started to make own font for ingame messages. All works now, but now I need to redraw all letters. Current are terrible :oops:
http://www.youtube.com/watch?v=-JIs6_-VeK4
by Versus
Mon Dec 28, 2015 7:31 am
Forum: Homebrew Development
Topic: Recompiling Dr. Hauzer for Translation
Replies: 44
Views: 11997

Re: Recompiling Dr. Hauzer for Translation

Try to use small bithacker app to view the font. Maybe it helps.
by Versus
Sun Dec 20, 2015 2:45 pm
Forum: Homebrew Development
Topic: Recompiling Dr. Hauzer for Translation
Replies: 44
Views: 11997

Re: Recompiling Dr. Hauzer for Translation

Wwwwwhat? What exactly you did with the loading problem?
by Versus
Sat Dec 19, 2015 2:02 pm
Forum: Homebrew Development
Topic: Recompiling Dr. Hauzer for Translation
Replies: 44
Views: 11997

Re: Recompiling Dr. Hauzer for Translation

Try to make an ISO through mac emu.
by Versus
Sat Dec 19, 2015 1:48 pm
Forum: 3DO Main Forum
Topic: More images from Dooms 3DO FMV
Replies: 5
Views: 2151

Re: More images from Dooms 3DO FMV

She posted another pic also.
Image
by Versus
Fri Dec 18, 2015 10:30 pm
Forum: Homebrew Development
Topic: Recompiling Dr. Hauzer for Translation
Replies: 44
Views: 11997

Re: Recompiling Dr. Hauzer for Translation

You need to use System/Kernel folder and romtags file too, not only gameguru BannerScreen.
by Versus
Mon Nov 23, 2015 10:13 pm
Forum: 3DO Main Forum
Topic: bugger
Replies: 9
Views: 2553

Re: bugger

Game Guru bug.
Image
by Versus
Thu Nov 19, 2015 9:37 pm
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 18040

Re: 3DO Doom succesfully compiled (but no way to run it)

Thank you! Game is a little bit faster maybe because of 1) (see my previous post) Compiler is the same (old Mac OS emulator) Demo can be recorded from load game menu by pressing the C button. You can select level and then tune to load level menu for recording/saving. Recorded file can be played from...
by Versus
Thu Nov 12, 2015 8:19 pm
Forum: Homebrew Development
Topic: 3DO SDK (SOFTWARE DEVELOPEMENT KIT)
Replies: 2
Views: 4319

Re: 3DO SDK (SOFTWARE DEVELOPEMENT KIT)

Does anyone know how to access external memory unit? For NVRAM is

Code: Select all

/NVRAM/somefile
What's the "name" of external memory?
by Versus
Tue Nov 10, 2015 10:28 am
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 18040

Re: 3DO Doom succesfully compiled (but no way to run it)

For all who want to test improved version (ISO): https://yadi.sk/d/a2bEY7LOkJ6oa 1) After the Music Volume slider is set to zero, the music is stoped streaming from CD. 2) New cheatcode: NOCLIP. You can access to isolated area in level 10 for 100% secrets! ))) 3) Savegame feature. Saving games is po...
by Versus
Fri Nov 06, 2015 11:53 am
Forum: Homebrew Development
Topic: CHIP8 Emulator for 3DO
Replies: 8
Views: 4026

Re: CHIP8 Emulator for 3DO

blabla wrote: Dude...
Look closer at the code
Thanx! My mistake. :D
by Versus
Tue Nov 03, 2015 10:57 pm
Forum: Homebrew Development
Topic: CHIP8 Emulator for 3DO
Replies: 8
Views: 4026

Re: CHIP8 Emulator for 3DO

This files are missing. Can you upload them?

#include "SDL/SDL.h"
#include "SDL/SDL_keysym.h"