Search found 118 matches

by Versus
Sat Oct 31, 2015 11:53 am
Forum: Technical Support
Topic: FZ1 memory question/s
Replies: 14
Views: 5890

Re: FZ1 memory question/s

Also is possible to manually write to paper or to notepad all data in HEX (use GameGuru). Later it can be restored using the same GameGuru on the other console.
by Versus
Sat Oct 03, 2015 6:54 pm
Forum: Suggested Projects
Topic: Running out of ideas for a 3DO homebrew...
Replies: 15
Views: 5871

Re: Running out of ideas for a 3DO homebrew...

I plan to put on github my current Doom source soon.
by Versus
Fri Sep 25, 2015 11:58 am
Forum: Suggested Projects
Topic: Running out of ideas for a 3DO homebrew...
Replies: 15
Views: 5871

Re: Running out of ideas for a 3DO homebrew...

Now I'm making an extended version of 3DO Doom. I've added a savegame feature and some other improvements. Sadly, I'm stuck with REZFILE editing. :(
by Versus
Sun Aug 02, 2015 8:58 pm
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 19774

Re: 3DO Doom succesfully compiled (but no way to run it)

Hmm. This compilation works on Windows using ARMSDTS, not on Mac OS emulator.
by Versus
Sat Aug 01, 2015 11:56 am
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 19774

Re: 3DO Doom succesfully compiled (but no way to run it)

Working compilation on Windows in one click. You'll get a working encrypted iso file with your BannerScreen.
https://yadi.sk/d/jFRnqFx0iCtPS
by Versus
Sun Jul 19, 2015 11:13 pm
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 19774

Re: 3DO Doom succesfully compiled (but no way to run it)

blabla wrote: Offtopic: lol'd at 3doplanet asking how much time it would take to compile Doom on an Apple 2.
(He obviously meant the Mac OS 7 devkit but she took his sentence literally lol)
That's my mistake... :( I meant devkit with Mac OS 7 of course...
by Versus
Tue Jul 14, 2015 8:32 pm
Forum: 3DO Main Forum
Topic: Wolfenstein 3D Aarrghhh!
Replies: 33
Views: 18742

Re: Wolfenstein 3D Aarrghhh!

The author of 3DO port says that the source could be available soon. :)
https://youtu.be/rBbIil2HPSU?t=56m16s
by Versus
Fri Jul 10, 2015 10:43 am
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 19774

Re: 3DO Doom succesfully compiled (but no way to run it)

Cool news! Rebecca Heineman will stream Sunday 5PM PST about Doom 3DO.
http://www.twitch.tv/burgerbecky
by Versus
Tue Jun 30, 2015 8:11 pm
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 19774

Re: 3DO Doom succesfully compiled (but no way to run it)

blabla, do you have any progress?
I putted the burger.h file in icludes folder, but I have to put a *.lib file into library folder. After all files were in place, my Mac emul is shutting down on compilation. :(
by Versus
Fri Jun 19, 2015 5:14 pm
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 19774

Re: 3DO Doom succesfully compiled (but no way to run it)

I can't really help because i either need a real pc with Mac OS 7 or virtual machine with everything ready. I can upload my configured emulator Mac OS 7 with preinstalled MPW and Makerez source. Your knowledge of C# is much better than my. So, if you want to try this, I'll upload it. Another way wo...
by Versus
Fri Jun 19, 2015 9:07 am
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 19774

Re: 3DO Doom succesfully compiled (but no way to run it)

Can't you just try to build a new one with the scripts provided with the source code rather than trying to understand the REZFILE format ? There are no scripts for REZFILE in released sources and I can't build another Rezfile. The official SDK does have the tools to build a REZFILE, am i correct ? ...
by Versus
Thu Jun 18, 2015 8:26 am
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 19774

Re: 3DO Doom succesfully compiled (but no way to run it)

I've made a small feature. Music stops reading from CD, when a slide is set to zero. It starts playing again when the slider position is >0. The problem is in converting a REZFILE. If someone can help, it would be greatful! The only problem is in last lump encoding. Read from here: http://forum.3dop...
by Versus
Wed Jun 17, 2015 10:16 am
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 72
Views: 19774

Re: 3DO Doom succesfully compiled (but no way to run it)

Launchme compiled on MPW Shell works on emulators/consoles.
by Versus
Mon May 25, 2015 9:50 am
Forum: Homebrew Development
Topic: LameNES (NES emulator) for 3DO ?
Replies: 27
Views: 7132

Re: LameNES (NES emulator) for 3DO ?

I'll try to remake your makefile to MacOS SDK format and compile the source.
by Versus
Sun May 24, 2015 11:31 pm
Forum: Homebrew Development
Topic: LameNES (NES emulator) for 3DO ?
Replies: 27
Views: 7132

Re: LameNES (NES emulator) for 3DO ?

This function (fopen) isn't from official SDK, right?
by Versus
Sun May 24, 2015 10:27 pm
Forum: Homebrew Development
Topic: LameNES (NES emulator) for 3DO ?
Replies: 27
Views: 7132

Re: LameNES (NES emulator) for 3DO ?

It's the only way to make it work?
by Versus
Mon May 18, 2015 10:11 pm
Forum: Homebrew Development
Topic: LameNES (NES emulator) for 3DO ?
Replies: 27
Views: 7132

Re: LameNES (NES emulator) for 3DO ?

Russian NES emulator was never released. :( It was completed in approx. 80%, but canceled.
Hope someone can make another one.
by Versus
Sat Apr 25, 2015 8:24 pm
Forum: 3DO Main Forum
Topic: 3DO NFS Competition...Who's the best in the world?
Replies: 65
Views: 26479

Re: 3DO NFS Competition...Who's the best in the world?

Great results! I want to see a video. Don't know how its possible to speedup to 199 mph on Coastal and 197.5 on Alpine track...
by Versus
Tue Feb 24, 2015 9:15 am
Forum: Homebrew Development
Topic: OperaTool
Replies: 12
Views: 5098

Re: OperaTool

Great news! :!: 8)
by Versus
Tue Feb 10, 2015 1:48 pm
Forum: 3DO Main Forum
Topic: Need for Speed Scoring
Replies: 35
Views: 11661

Re: Need for Speed Scoring

How can you reach this scores? :shock:
by Versus
Tue Feb 10, 2015 10:30 am
Forum: Suggested Projects
Topic: Running out of ideas for a 3DO homebrew...
Replies: 15
Views: 5871

Re: Running out of ideas for a 3DO homebrew...

Oh! Battle City would be cool!
by Versus
Tue Feb 10, 2015 8:54 am
Forum: Suggested Projects
Topic: Running out of ideas for a 3DO homebrew...
Replies: 15
Views: 5871

Re: Running out of ideas for a 3DO homebrew...

I want to see a Prince of Persia (nes edition), Doom 2, Final Doom.
by Versus
Tue Dec 16, 2014 8:43 am
Forum: 3DO Main Forum
Topic: Doom 3DO source code released
Replies: 9
Views: 3483

Re: Doom 3DO source code released

Got it! It is working! The next step is to make a REZFILE!
by Versus
Fri Dec 12, 2014 11:10 am
Forum: 3DO Main Forum
Topic: Doom 3DO source code released
Replies: 9
Views: 3483

Re: Doom 3DO source code released

Could anyone recompile this sources? I've tried and failed. :( MPW Shell doesn't work with it (had some errors). Compiling kit for windows makes different size of launchme (237 kb instead 222 kb). And after packing game into iso it doesn't work.
by Versus
Tue Aug 21, 2012 7:32 am
Forum: Completed Projects
Topic: IDE adaptor
Replies: 221
Views: 82299

I really don't know... He must come to Moscow to buy it and then visit a factory to order a PCBs.