Search found 177 matches

by Jones
Fri Apr 15, 2011 12:37 am
Forum: 3DO Main Forum
Topic: Death Rally
Replies: 0
Views: 1707

Death Rally

Quote from Wikipedia: "In May 2009 programmer Jari Komppa got in contact with Remedy, volunteering to prepare an open-source release of Death Rally. While releasing the game as open-source could not be agreed upon, Komppa instead started working on porting the game to modern Microsoft Windows system...
by Jones
Fri Apr 15, 2011 12:30 am
Forum: 3DO Main Forum
Topic: About Super Street Fighter 2X Grand Master Challenge for 3DO
Replies: 6
Views: 2184

It is censored? Really?
And even though it's considered to be the best port?

Didn't know that - I actually own the Japanese version,
but I am lacking the comparison material (pics) to judge.
Never played the arcade version or the other ports.
by Jones
Sun Apr 03, 2011 9:28 pm
Forum: General Forum
Topic: AMIGA "Super Cars"
Replies: 0
Views: 1656

AMIGA "Super Cars"

Hi folks, does anyone remember the top down racing game "Super Cars" on the Amiga system? Definitely a classic and *great* music. Some people in France did a remake for PC called "Super Cars 3", which I've just found - absolutely worth a try! http://jotd.pagesperso-orange.fr/supercars3/snapshots/ind...
by Jones
Sat Mar 26, 2011 11:09 am
Forum: 3DO Main Forum
Topic: The one unreleased game that made you upset the most?
Replies: 28
Views: 7269

Descent, hm... Had any development been done on this?
Honestly, if Descent would have been possible on the 3DO,
I am finally convinced that Doom could have been totally
smooth with all details!
by Jones
Thu Mar 24, 2011 9:02 am
Forum: Technical Support
Topic: Transformator cables FZ-1
Replies: 3
Views: 2499

This was also my first thought!

But why do NTSC PCBs have an additional groundline to the transformator though the American external power plugs dont, and why dont have the
PAL PCBs that groundline though the European external power plugs do?
by Jones
Tue Mar 22, 2011 11:35 pm
Forum: Technical Support
Topic: Transformator cables FZ-1
Replies: 3
Views: 2499

I've found this video on youtube in which someone switches the PCB of a PAL machine with a NTSC PCB, using the same (PAL) transformator. He also mentions that on the NTSC PCB there is a third plug somehow for transformators. But the board seems to work fine as well without any connection! http://www...
by Jones
Tue Mar 22, 2011 11:25 pm
Forum: Technical Support
Topic: Transformator cables FZ-1
Replies: 3
Views: 2499

Transformator cables FZ-1

Hi guys,


in my NTSC 3DO FZ-1 there are 3 cables connecting the transformator
with the PCB - 2 of them are supplying stepped down AC with approx.
15 Volts.

What is the single 3rd one for?

In my PAL machine, this 3rd cable is totally missing!


Regards,
Jones
by Jones
Tue Mar 22, 2011 11:39 am
Forum: 3DO Main Forum
Topic: VCD Device
Replies: 0
Views: 1648

VCD Device

Hi guys, here in Germany at eBay is from time to time a VCD device for sale. The thing is that it's a device for the 3DO FZ-10 and I own a FZ-1 model. I was wondering... Mechanically this FZ-10 device surely won't fit to the FZ-1, but how about the pcb itself if taken out of the plastic shell? Does ...
by Jones
Tue Mar 15, 2011 11:11 am
Forum: Homebrew Development
Topic: Updated: Working 3DO and M2 SDKs within
Replies: 13
Views: 9086

Are the 3D functions better documented and explained within the
Toolkit V1.5, compared to the Toolkit V1.3?
by Jones
Sun Mar 13, 2011 11:04 pm
Forum: 3DO Main Forum
Topic: Lost files of Sherlock Holmes
Replies: 10
Views: 3788

It actually has a sequel!
Sherlock Holmes and "The Case of the Rose Tattoo", but only released
for MS-Dos PCs in 1996.

BTW: Is "The Case of the Serrated Scalpel" actually based on a real
Sherlock Holmes novel? The whole story and dialogues read quite
original Holme-ish to me.
by Jones
Sun Mar 13, 2011 12:05 pm
Forum: 3DO Main Forum
Topic: The 3DO's final bows
Replies: 14
Views: 3715

Never played it, but it looks quite Nintendo-ish to me! :)
by Jones
Fri Mar 11, 2011 11:12 am
Forum: 3DO Main Forum
Topic: Lost files of Sherlock Holmes
Replies: 10
Views: 3788

Lost files of Sherlock Holmes

Hi guys, I am currently playing this Sherlock Holmes adventure - what are the general opinions concerning this game? I kinda like it - nice atmosphere, decent dialogues, only the music annoys a bit and the gameplay tempo could be a bit faster. Interesting: I remember that I've checked this game out ...
by Jones
Sun Mar 06, 2011 2:21 am
Forum: 3DO Main Forum
Topic: IF DOOM had been as good on 3DO as it was on Jaguar . . .
Replies: 35
Views: 7845

Hm... And if the Jaguar version was really that good, why didnt it help the platform either? Just because of the lacking sound? Putting the question other way round: I still dont quite get, why the Jaguar version is said to be that good! Just because of fullscreen at a sensible framerate? Okay, but ...
by Jones
Tue Mar 01, 2011 1:38 pm
Forum: Atari Jaguar forum
Topic: Is the jaguar the most misunderstood console?
Replies: 58
Views: 23157

What I've realized all the years looking at the console comparisons between the Jaguar the 3DO and probably also the CD32 is, that there were made many "mistakes by category". Calling the Jaguar a 64Bit system would be the same as calling the NeoGeo or the Sega Genesis a 32bit system. (The MC68000 C...
by Jones
Mon Feb 28, 2011 12:33 am
Forum: Homebrew Development
Topic: Updated: Working 3DO and M2 SDKs within
Replies: 13
Views: 9086

I feel this urge to support you somehow - but I dont know how. :(
Hm, do you like cakes? ;)
by Jones
Tue Feb 22, 2011 11:56 am
Forum: Homebrew Development
Topic: Homebrew without a Mac/Mac emulator. Yes we can.
Replies: 52
Views: 31083

Thumbs up, man! :) Am currently working with a graphic artist on some material that is meant to be a little graphic benchmark for the 3do someday. When it all will be finished, ambitious coders would be very welcome! ;) It's supposed to be a simple 3D scene with some simple objects and the camera "f...
by Jones
Fri Feb 04, 2011 2:39 pm
Forum: 3DO Main Forum
Topic: Doom on 3DO
Replies: 127
Views: 37147

The power of the ARM 60 CPU at 12,5MHz is said to be comparable to a Motorola 68030 CPU at 25MHz. Doom worked out in a good playable way fullscreen on AMIGA computers equipped with a 68030 CPU at 50MHz - but without any 3D accelerating co-processors the 3DO actually has. Due to all this I am convinc...
by Jones
Fri Feb 04, 2011 10:56 am
Forum: 3DO Main Forum
Topic: Where is the Homebrew at?
Replies: 49
Views: 8778

Just got a first closer look at the 3DO Bouncing Ball demo: That's amazing! And you know why? Well, it may not look very spectacular at first sight, but there's a lot you can read in it: - 16 bit colours - polygons - objects are pressure-forged when touching the ground - texturemapping - shading - l...
by Jones
Wed Feb 02, 2011 5:24 pm
Forum: 3DO Main Forum
Topic: Mip mapping in Killing Time.
Replies: 10
Views: 3632

One thing about MIP Mapping I didnt get so far: Is this a technique to make things faster (only handle textures with the least required resolution) or is it an optical improvement which makes things in fact slower (handle more textures than basically required)? Has there ever been a hardware support...
by Jones
Wed Feb 02, 2011 5:21 pm
Forum: Homebrew Development
Topic: Assembler?
Replies: 4
Views: 4055

Compatibility-issues are interesting. I've heard of some games that are said not to work on Goldstar models. But I am really wondering why? I thought, each model was built using the same given technical specifications and plans, provided by the 3DO company. Okay, the PCBs look a bit different, but t...
by Jones
Wed Feb 02, 2011 5:16 pm
Forum: 3DO Main Forum
Topic: 3DO Ultimate Mortal Kombat III ... well, sort of...
Replies: 49
Views: 32325

Wasn't there also found an unfinished version of MKII for the
Atari Lynx, given to the public by one of the programmers?
by Jones
Sun Jan 30, 2011 6:17 pm
Forum: Homebrew Development
Topic: Assembler?
Replies: 4
Views: 4055

Assembler?

Hi folks, somewhere I've heard that it's not possible to write programs in assembler code for the 3DO - true? And if so, why? (Anyone fancies to write an assembler code Doom engine, using the Doom2.wad, the music of 3DO Doom 1 and include a link option via the expansion port...? :) ) Best regards, C...
by Jones
Wed Jan 19, 2011 3:43 pm
Forum: Technical Support
Topic: TECHNICAL SUPPORT THREAD
Replies: 43
Views: 27308

Hi guys! :) I've got 2 questions I'd be very glad to get some answers for - couldn't find any in the internet yet! :-( The thing is, I bought a NTSC FZ-1 to replace my old PAL FZ-1 I used before - and I consider the old PAL machine now to be some sort of depot of replacement parts. At first sight I'...
by Jones
Sun Nov 28, 2010 9:00 pm
Forum: 3DO Main Forum
Topic: Christmas game?
Replies: 17
Views: 5109

Have recently re-hooked up my Cd32 also, so it will probably get some play time as well (I'm thinking Liberation) I've got others I've been thinking about too, but honestly I doubt I'll get to them ... still fun to think about though. If I had a CD32 now (upgraded mine to a full desktop computer an...
by Jones
Wed Nov 17, 2010 8:27 pm
Forum: 3DO Main Forum
Topic: 3do Homebrew
Replies: 8
Views: 2493

How about conversions, at least - when programmers are available and only ideas & concepts are missing? "2nd Reality" by Futurecrew e.g., since it has already been ported to other machines like the C64? If we found a graphic-artist, who would be interested in recolourizing some of the material to 16...
by Jones
Wed Nov 17, 2010 8:01 pm
Forum: 3DO Main Forum
Topic: 3do Homebrew
Replies: 8
Views: 2493

Guys, I do apologize! I wrote this message when I hardly had made a first walk through this forum - shame on me! Really good news to read here, it seems like now the most important requirements for hobbyprogrammers are given! Yey!! :D Okay, next step... Has anyone ever tried to contact demogroups li...
by Jones
Wed Nov 17, 2010 1:54 pm
Forum: 3DO Main Forum
Topic: 3do Homebrew
Replies: 8
Views: 2493

3do Homebrew

Hi Folks! :) I've been an 3do enthusiast for 10 years now, watched the machine's development since it's release in 1993. I've been waiting all the time for any movement in a 3do homebrew development scene - since now. I am not a programmer but a musician, so my knowledge about this is surely limited...