Search found 854 matches

by a31chris
Mon Sep 14, 2015 8:57 am
Forum: Homebrew Development
Topic: Halloween/Holiday programming fun!
Replies: 4
Views: 1150

Re: Halloween/Holiday programming fun!

Okay then, no rules. Cool :D I stumbled upon a cool and portable implementation of Tetris. I think i can release a basic of it (using my library, gameblabla's wrapper) with no sound and then i will maybe make it haloween themed. There's a current lack of a good tetris implementation on 3DO so i'm s...
by a31chris
Sat Sep 12, 2015 7:31 am
Forum: Atari Jaguar Programming
Topic: Halloween/Holiday programming fun
Replies: 1
Views: 1122

Re: Halloween/Holiday programming fun

As simple as a pumpkin on the screen or as complex as:

http://darkartsmedia.com/DevilsTrampingGround.com.html
by a31chris
Sat Sep 12, 2015 7:14 am
Forum: Homebrew Development
Topic: Halloween/Holiday programming fun!
Replies: 4
Views: 1150

Re: Halloween/Holiday programming fun!

Damnit, i missed this post ! The problem is that, i hate rules and i suck when it comes to complying with them. ... But a Halloween-theme game might not be a bad idea. What rules? Besides the desire to celebrate Halloween with a small graphical program. Not necessarily a game. As simple as a pumpki...
by a31chris
Sun Sep 06, 2015 9:32 pm
Forum: Homebrew Development
Topic: Halloween/Holiday programming fun!
Replies: 4
Views: 1150

Halloween/Holiday programming fun!

Though I posted this in the Jaguar programming section I would LOVE to also see this type of thing on and for the 3do! Bring it on!

http://3do.cdinteractive.co.uk/viewtopi ... =35&t=3669
by a31chris
Sun Sep 06, 2015 8:54 pm
Forum: Atari Jaguar Programming
Topic: Halloween/Holiday programming fun
Replies: 1
Views: 1122

Halloween/Holiday programming fun

Back in the 80s when I was going to school and owned an Atari 800xl the computer magazines would have those programs you can type in every month in BASIC for the major PCs of the day. IBM, IBM PCjr. TRS-80, Apple. Atari, Commodore. Ti/994a etc. Well during the holidays like Halloween they would have...
by a31chris
Sat Sep 05, 2015 6:28 am
Forum: Atari Jaguar forum
Topic: Atari Jaguar Dumpster Diving
Replies: 7
Views: 2330

Re: Atari Jaguar Dumpster Diving

When my Lynx got stolen you sent me one for free. And then you sent me a TG-16 for free.

This is your Karma T2K. It's not a blind, random universe. Get use to it. You deserve this. Congrats.

:)
by a31chris
Sun Aug 23, 2015 8:17 am
Forum: 3DO Main Forum
Topic: 2nd model Panasonic gamepad vs 1st
Replies: 14
Views: 3612

Re: 2nd model Panasonic gamepad vs 1st

CasetheCorvetteman wrote:Learn the Irish language???
It's long enough I can put the language CD in the 3do and listen to it with head phones in my bed. Though sometimes I fall asleep.
by a31chris
Tue Aug 18, 2015 1:31 am
Forum: 3DO Main Forum
Topic: 2nd model Panasonic gamepad vs 1st
Replies: 14
Views: 3612

Re: 2nd model Panasonic gamepad vs 1st

Since my headphones are not long enough I can use the 3do controllers with music CDs to have a longer headphone cord at night. Currently using it to learn the Irish language.
by a31chris
Sun Aug 16, 2015 4:24 am
Forum: 3DO Main Forum
Topic: Wich 3DO discs have the Storage Manager built in?
Replies: 4
Views: 1299

Re: Wich 3DO discs have the Storage Manager built in?

internet search turns up nothing relating to Quarantine itself having memory manager software in it.
by a31chris
Sun Aug 16, 2015 4:15 am
Forum: 3DO Main Forum
Topic: Wich 3DO discs have the Storage Manager built in?
Replies: 4
Views: 1299

Re: Wich 3DO discs have the Storage Manager built in?

Quarantine? Are you sure? My Quarantine apparently can't save because there isn't enough memory but it does not pop up with a memory manager.
by a31chris
Thu Aug 06, 2015 7:33 am
Forum: Atari Jaguar forum
Topic: Towers II
Replies: 19
Views: 4903

Re: Towers II

Now you have to play with the wizard or some other weaker character.
by a31chris
Sat Aug 01, 2015 10:56 am
Forum: 3DO Main Forum
Topic: Quarantine!
Replies: 22
Views: 4967

Re: Quarantine!

I'm reading 'Snow Crash' for the first time and for some reason Quarantine reminds me of elements of that story. Does anyone else think this game is Cyberpunk inspired?
by a31chris
Mon Jul 27, 2015 9:29 pm
Forum: Atari Jaguar forum
Topic: Towers II
Replies: 19
Views: 4903

Re: Towers II

Looks like you're doing good. And why take the mystery away with a guide?

I wish people would do more 'hint-thrughs' than walk throughs.
by a31chris
Mon Jul 27, 2015 8:52 am
Forum: Atari Jaguar forum
Topic: Towers II
Replies: 19
Views: 4903

Re: Towers II

Some quick notes I made while playing this tonight. I'll edit/update as time allows but I figured out and documented the poem to escape the Chain Room. I know JagChris has been stuck in there since 1997. When I found the post I LOLed :D I can be more specific than that. I got stuck in that room som...
by a31chris
Mon Jul 27, 2015 8:50 am
Forum: Atari Jaguar forum
Topic: Towers II
Replies: 19
Views: 4903

Re: Towers II

Awesome!
by a31chris
Fri Jul 17, 2015 5:02 am
Forum: Atari Jaguar forum
Topic: quake Engine on the Jaguar (Scrummy posts)
Replies: 53
Views: 13938

Re: quake Engine on the Jaguar (Scrummy posts)

I just got the DSP version of approximate sqrt() working, have tested it and I am now pretty certain that it will be accurate enough to replace the other one in most cases. The body of the calculation is 8 cycles (4 ops) but there is a 12bit normalizing shift involved afterwards and the fastest I c...
by a31chris
Fri Jul 17, 2015 4:55 am
Forum: Atari Jaguar forum
Topic: quake Engine on the Jaguar (Scrummy posts)
Replies: 53
Views: 13938

Re: quake Engine on the Jaguar (Scrummy posts)

Maybe the DSP one can be improved but 5 ops and 23bit result was as near as I got for the traditional way. Note that it operates on 23bit fractions so in/out values are shifted by 1 bit, as is typical for DSP. sqrt macro xysqr,xyroot,Txy move y:<cy_point5,b tfr b,a #<0,xyroot ; : pattern-accumulato...
by a31chris
Mon Jul 13, 2015 8:05 am
Forum: Atari Jaguar forum
Topic: quake Engine on the Jaguar (Scrummy posts)
Replies: 53
Views: 13938

Re: quake Engine on the Jaguar (Scrummy posts)

So the other thing I had been working on is an alternate way to perform square-root operations for realtime 3D. These are very expensive to perform via 882 FPU and even more so using algorithms on the CPU. Tables help but consume a lot of space to make a real difference and this is useless on a DSP...
by a31chris
Thu Jul 09, 2015 7:46 am
Forum: 3DO Main Forum
Topic: Ultimate Mortal Kombat 3 3do stuff sold on ebay
Replies: 11
Views: 2452

Re: Ultimate Mortal Kombat 3 3do stuff sold on ebay

What's taking whoever got it so long to hop in here and fill us in?
by a31chris
Sun Jun 21, 2015 5:01 pm
Forum: Atari Jaguar Programming
Topic: startup.s breakdown for hello Jag users!
Replies: 0
Views: 1522

startup.s breakdown for hello Jag users!

VladR has been nice enough to share his working through the startup.s file. This for those who don't know this is the file (or one like it with the same name) that bootstraps the Jaguar every time a program is run. First I will start with posting the actual startup.s code from 'Hello Jag users! Than...
by a31chris
Wed Jun 10, 2015 3:10 am
Forum: 3DO Main Forum
Topic: 3DO NFS Competition...Who's the best in the world?
Replies: 64
Views: 21810

Re: 3DO NFS Competition...Who's the best in the world?

My main TV needs repairing so I'm sorta crippled with playing this right now.
by a31chris
Sun Jun 07, 2015 3:46 am
Forum: Atari Jaguar Programming
Topic: Chily Willy diving into the risc gcc
Replies: 11
Views: 4642

Re: Chily Willy diving into the risc gcc

Code: Select all

;GCC for Atari Jaguar GPU/DSP (Jun 12 1995) (C)1994-95 Brainstorm
On a nostalgic sidenote in six days it will be 20 years since the last and latest known build of the risc gcc from Brainstorm.
by a31chris
Mon May 18, 2015 6:52 am
Forum: Atari Jaguar Programming
Topic: Volker Barthelman's/Frank Wille's Vasm assembler(madmac)
Replies: 7
Views: 2931

Re: Volker Barthelman's/Frank Wille's Vasm assembler(madmac)

Jaguar specific updates for vasm 1.7c New syntax module: madmac, which tries to be compatible to the Atari Madmac assembler syntax, used for 6502, 68000 and Jaguar RISC targets. jagrisc: Added absolute and relative 5 bit source operand relocations. Fixed relative JR relocations. jagrisc: Fixed (R14+...
by a31chris
Wed May 13, 2015 6:19 am
Forum: Atari Jaguar forum
Topic: quake Engine on the Jaguar (Scrummy posts)
Replies: 53
Views: 13938

Re: quake Engine on the Jaguar (Scrummy posts)

Vid #2 covers breadth - different kinds of environment and complicated scenery.
https://www.youtube.com/watch?v=nk3UMXWgiVo
by a31chris
Wed May 13, 2015 5:45 am
Forum: Atari Jaguar forum
Topic: quake Engine on the Jaguar (Scrummy posts)
Replies: 53
Views: 13938

Re: quake Engine on the Jaguar (Scrummy posts)

HOLY SHIT!!!
Vid #1 mainly covers continuity with big data. The camera is no longer stuck in one place carefully viewing the same stuff.
https://www.youtube.com/watch?v=LHsmzo0 ... e=youtu.be
by a31chris
Mon Apr 20, 2015 2:55 am
Forum: 3DO Main Forum
Topic: And the Oscar goes to...
Replies: 20
Views: 5004

Re: And the Oscar goes to...

Other: Brennan Baird
by a31chris
Tue Apr 07, 2015 12:50 am
Forum: 3DO Main Forum
Topic: Magazine tidbits
Replies: 27
Views: 7399

Re: Magazine tidbits

Nice.
by a31chris
Mon Apr 06, 2015 3:49 am
Forum: 3DO Main Forum
Topic: And the Oscar goes to...
Replies: 20
Views: 5004

Re: And the Oscar goes to...

Maybe they are going for 3do exclusives?
by a31chris
Mon Apr 06, 2015 3:47 am
Forum: Atari Jaguar forum
Topic: Creature Shock for Jaguar CD
Replies: 32
Views: 9177

Re: Creature Shock for Jaguar CD

No the comment wasn't in jest and I stand by it. Well I'll back off a little on the 'completely' remark. But in large Gamepro and DieHard GameFan were horribly biased. Wasn't Gamepro the one that called NBA Jam on the Jaguar worse than the SNES version? Nope. http://i1019.photobucket.com/albums/af3...