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PostPosted: Thu Jan 29, 2009 6:18 pm 
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About 7 times as powerful as the PS1 and about 3 times as powerful as N64. No way for it to compete with the DC, however.


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PostPosted: Fri Jan 30, 2009 2:20 pm 
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amazing work Bitrate - thats the Ecco type game I'd reported as seeing screen shots to some time ago.Truly incredible that you actually have a playable Demo!I never thought I'd see it running.
Thanks for sharing!
Ever seen the 3do ex employees page on Facebook?
Some cool shots of the original M2 dev team and of Trip playing Return Fire in the office.
Wait........ is that Bitrate in the background talking to WK? :wink:

Now does anyone rember the VR type sphere unit that you actually climbed into and played Bladeforce on?
I saw photos of it in a mag at the time - it looked like a pretty funky peripheral . It was especially made as a one off for a trade show to demonstrate 3DO,s abilities
Oh thats right Bitrate has 5 of them in his attic :wink: :lol:

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PostPosted: Fri Jan 30, 2009 7:19 pm 
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I also remember seeing screenshots of that cool looking gizmo. It was on display at the 95 E3 show. If Bitrate actually owned one I think I'd pass out on my keyboard ...


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PostPosted: Sat Jan 31, 2009 5:43 pm 
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Bitrate I love you! Will you marry me :D ?


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PostPosted: Fri Feb 13, 2009 12:06 am 
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Why is the video private? How can we see it?


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PostPosted: Fri Feb 13, 2009 5:46 am 
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Doctor Dude wrote:
Why is the video private? How can we see it?



I made the video private while I upload a new version with a large watermark embedded.
The new video will be back up tonight and I will edit my first post on the subject with the new url as YouTube does not allow updating.


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PostPosted: Fri Feb 13, 2009 8:51 am 
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New watermarked Dolphin video is up.

M2 Dolphin Demo


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PostPosted: Fri Feb 13, 2009 8:54 am 
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Nice description on the new video :)


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PostPosted: Fri Feb 13, 2009 9:02 am 
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BryWI wrote:
Nice description on the new video :)



Heh... I actually thought about watermarking that last paragraph into the video. :D


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PostPosted: Fri Feb 13, 2009 1:56 pm 
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BryWI wrote:
Nice description on the new video :)


It's just a crying shame he has to do it.

Still - it's cool isn't it? :)

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PostPosted: Tue Feb 17, 2009 3:05 am 
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Another piece of software running on the FZ-21S1.
Not too much to see here, but it is a piece of running software.


FZ-21S1 Demo Link


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PostPosted: Tue Feb 17, 2009 8:29 am 
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ahhh. That's the same sort of thing that was on the FZ1 sampler disc. Cool.

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PostPosted: Tue Feb 17, 2009 5:32 pm 
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3DOKid wrote:
ahhh. That's the same sort of thing that was on the FZ1 sampler disc. Cool.

Actually, that's just a .sdf file started with the viewer. From the .sdf files I have, I could create hundreds of such "demos". :D


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PostPosted: Wed Mar 04, 2009 10:25 pm 
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for shitz and giggles i scanned the M2 stuff in the Book of Secrets 2


Image Image Image Image
Image Image Image
Image

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PostPosted: Sat Jun 06, 2009 12:40 pm 
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Image

Prototype controller #2. Looks quite cool, doesn't it?


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PostPosted: Sat Jun 06, 2009 12:59 pm 
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This was pre-N64 right?

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PostPosted: Sat Jun 06, 2009 1:07 pm 
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No. :D


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PostPosted: Sat Jun 06, 2009 3:27 pm 
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'97/'98? From some Japanese E3 type event?


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PostPosted: Sat Jun 06, 2009 3:37 pm 
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Early 1997 at the latest. At the event you're refering to, they were no longer prototypes.


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PostPosted: Wed Jun 10, 2009 7:46 am 
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Ultra 64 / Nintendo 64 controller was revealed in 1995, IIRC.

That M2 controller, I remember first seeing it in Intelligent Gamer Fusion magazine in 1996.


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PostPosted: Sun Jun 14, 2009 7:42 pm 
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I wonder how many people on the forum actually own any M2 hardware? I know I, sadly, do not yet. I'm curious ... maybe I should put up a poll ... ?


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PostPosted: Tue Jun 16, 2009 4:22 am 
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Quote:
We had several of these in-house, back when I was at Virgin. The 3-D-O people had come down to visit and pitch to us the concept of doing a break-through title for it. "Something as cool and innovative as SEGA Genesis Aladdin title."

The biggest issue we had it with though, was that we were supposed to develop the game within a 7 Month time-frame and we wouldn't even get the hardward until 3-3.5 Months into development.

We passed on it as most publishers and developers did. The 3-D-O was never really anything all that special. When it came out, it was WAAAAAY over-priced.

The M2 was also known as their "Bulldog" platform. :-/

- Ken

This was an interesting "snippet" posted very recently on Atariage - I wonder how many developers passed due to the delay?

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3DO is dead , long live 3DO
http://www.youtube.com/watch?v=_K2kuP_anAc

"The greatest games in the world take seconds to learn but months to master. The worst take months to learn and minutes to finish."...MattyG


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PostPosted: Tue Jun 16, 2009 4:28 am 
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The 3DO's operating system had it's pros & cons ... but the latter seem to be the main voiced.


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