Area 51 ... powered by the Jag?

It does float! And doesn't get soggy in milk! :)

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Trev
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Area 51 ... powered by the Jag?

Post by Trev » Tue Jul 19, 2011 3:17 am

Just so you know, I copied this from Wikipedia ...
Atari Games licensed the Atari Jaguar's chipset for use in its arcade games. The system, named COJAG (for "Coin-Op Jaguar"), replaced the 68000 with a 68020 or MIPS R3000-based CPU (depending on the board version), and added a hard drive and more RAM. It ran the lightgun games Area 51 and Maximum Force.
In laymens terms, how "tweaked" was the Jag hardware to run games like this? I assume it had to be a fair amount, or they would have tried to port it to the Jag cd (I could be wrong) In any event, I really like Area 51 (it is one of my fav light gun games :) ) and I think its cool that the Jag saw life (albeit brief) in the arcades.
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Post by Jones » Thu Jul 21, 2011 10:33 am


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Trev
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Post by Trev » Thu Jul 21, 2011 12:10 pm

The prototype games look interesting.
Most wanted - Eye of Typhoon, 3DO Magazines issues #14 & #15, Pro Stadium, Defcon 5

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Post by Jones » Thu Jul 21, 2011 12:56 pm

Hehe, this advertising would have totally convinced me back then. :lol:


http://flyers.arcade-museum.com/?page=f ... 27&image=2


In this scanned cabinet manual you can also find the
detailed PCB's schematics, in case of anyone's interest:

http://www.arcade-museum.com/manuals-vi ... 51.man.pdf

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Post by Trev » Fri Jul 22, 2011 2:44 am

Thanks for the links.
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Post by Calavera » Fri Jul 22, 2011 4:15 am

Nearly an HOUR of gameplay :shock:
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Post by T2KFreeker » Fri Jul 22, 2011 11:17 pm

Just so it is clear, Area 51 was beginning the early stages of development on the Jaguar CD system when the system was trashed. The game could have been handled by the Jaguar CD system. Atari had abandoned the system early on though due to poor sales.
This is a stick up! Put all of your 3DO games in the bag and nobody gets hurt!

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