Here are mine.
- I think the hardware licensing was the main mistake. It pushed the price up and caused inter-vendor competition/fighting. So I would have built a prototype and sold it to the highest bidder and abandonded LG, Goldtar, etc., (and kept just Matsushita?)
- With hindsight, I would have waited 18months before finalising the hardware. (Pushing the release date to 1995 and being more competitive with Sony/Sega and the hardware more compariable)
- With the extra 18 months and Panasonic, I would nailed Konami, Namco, Temco, EA and Williams to create exclusives.
- Exclusive console rights to Mortal Kombat and Doom (whatever the cost to Panasonic

- Integrated VCD
- More focus on 3D.