"Sega Saturn M2: The Facts" article

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parallaxscroll
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"Sega Saturn M2: The Facts" article

Post by parallaxscroll » Sat Nov 15, 2008 6:23 am

http://www.gamespot.com/pages/unions/re ... n_id=12112
Sega Saturn M2: The Facts

So, here's the question of the year. What exactly is going on in Sega? Well, let's look at our facts:

1. Sega has confirmed to us that the next hardware out of them will be a "hardware only upgrade to the Saturn using the expansion port."

2. 3DO has confirmed to us that Sega and Matsushita are in talks currently. What the talks are about is still unconfirmed although speculation abounds.

3. Trip was going door-to-door in 1995, from company to company, trying to talk companies into adopting the M2 format as a standard.

4. From a reliable source, we've had indicated to us that two programmers from Sega are currently working on M2 software development. To what end though is unclear, be it a 3DO M2 or a potential (and rumored!) Saturn M2 upgrade.

Of course, #4 in this list is technically still a rumor, eventhough in house we're fairly certain that the information is true. In fact, for those of you who are curious, check out this picture that was passed onto us from one of our sources. Supposedly, (NOTE rumor alert) this image is a character render generated from work on a M2 port of Virtua Fighter 2.

Image

This image is of Pai from Virtua Fighter 2, and is possibly from the rumored M2 software development being conducted by Sega.

©Game Zero Magazine

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bonefish
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Post by bonefish » Sun Nov 16, 2008 4:37 am

I guess you learn something new every day. If it's true, ol' Trip is a tricky dude.

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NikeX
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Post by NikeX » Wed Nov 19, 2008 11:23 am

More about M2 / SEGA in this old topic:
http://3do.cdinteractive.co.uk/viewtopic.php?t=433

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3DOKid
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Post by 3DOKid » Fri Dec 05, 2008 11:38 pm

3DO was in an ideal position. It was also a 3Do first too? Maybe? It's no different to Nvidia, IBM or ATI have done with the GameCube, Xbox, PS3, etc.,

3DO was licensed hardware anyway right? (sanyo, Panasonic, etc) Where they went wrong was that the people who licensed it the first time around had no experience of making a games console. It must have been an attractive proposition. Surely the big cost is the R&D and hardware/OS development. Get someone else to do it and then pay a license fee... minimises the risk surely.

It would have been quite coupe to get Sega to license the hardware.

I wonder if Konami ever thought of releasing a home console? They were big supporters of M2 hardware...

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