Killminds for 3DO - WIP

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blabla
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Killminds for 3DO - WIP

Post by blabla » Thu Nov 07, 2013 4:06 am

Hi everyone !
Sorry for the lack of news , i'm still making 3DO games but at a much lower rate.
Like i promised , it's not a pony game and it's a "port" of Supra KillMinds for Megadrive.

Image
Image

If you have played Assembloids on Atari 2600 or on C64 then it's almost the same game.
You need to fill all the empty squares and you have 2 seconds to move your 1/4 square.
Of course , you'll lose a live if you move a 1/4 square over another one.

Download :
Version 0.6
You can't go to the options yet and there's no sound but it's playable.
Last edited by blabla on Tue Nov 12, 2013 2:13 am, edited 6 times in total.

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3DOKid
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Re: Killminds for 3DO - WIP

Post by 3DOKid » Thu Nov 07, 2013 2:56 pm

Great news mate. Just so you, these games you've made for us, get a tiny mention in the article i wrote for RetroGamer magazine here in the UK :)

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3DO Experience
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Re: Killminds for 3DO - WIP

Post by 3DO Experience » Fri Nov 08, 2013 3:28 am

Alright! Another game!
"Wait. You don't have a bag of charcoal in your gaming room???"

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blabla
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Re: Killminds for 3DO - WIP

Post by blabla » Fri Nov 08, 2013 3:49 am

3DOKid wrote:Great news mate. Just so you, these games you've made for us, get a tiny mention in the article i wrote for RetroGamer magazine here in the UK :)
Thank you 3DOkid for the mention ! :D

Any suggestions are welcome !
Here's some ideas i've got in my mind :
- A battle mode , the last survivor wins. (Can be up to 8 players. And yes i checked , it's possible.)
- "Customisable" graphics. Instead of moving squares , i could move mario heads.
- A story mode ?
I'm already running out of (good) ideas...
3DO Experience wrote:Alright! Another game!
Yeah , i hope it will turn out better than my game Unlucky Pony...
I've got to admit that until now , i did all my 3DO games only for me.
My 3DO games were quite the kind of games you want to play on Browsers , not on 3DO.
(even though it might be cool to have the latest flash games on an old console)

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blabla
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Re: Killminds for 3DO - WIP

Post by blabla » Mon Nov 11, 2013 5:46 am

A demo is already available for those who want to try.
You can't go to the options yet and there's no sound but it's already playable.
Next version will have sound and the ability to choose from a selection of "skins".

EDIT : A new version is available : This one fixes a serious glitch and
improves the graphics a bit. (At least better than squares in 1 color , graphics from SupraKillminds)
Version 06

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Re: Killminds for 3DO - WIP

Post by T2KFreeker » Tue Dec 10, 2013 9:18 pm

Excellent. Looks like the 3DO world is getting a little trickle of game programming. This is awesome. Would be really nice to get finished with some really nice music. I agree that a Versus mode would be pretty cool, just not too sure it if would need to be 8 player. At this point though, a new game is a new game and considering that there hasn't been a ton of stuff for the 3DO in the last 15 years, this is very cool that you are doing something.
This is a stick up! Put all of your 3DO games in the bag and nobody gets hurt!

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