3DO SCART RGB viable settings to apply to the XRGB-3
Posted: Wed Apr 13, 2011 2:12 am
Tested on a Panasonic FZ-10 model.
I also posted this at the Shmups System Forum 11. If your 3DO is SCART RGB modded adjusting these functions as shown will benefit your gaming experience greatly.
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Low Pass Filter: ON
NTSC AFC: Manual
AFC Level: 3-5
NTSC DC MAN: 3639
RGB-21 Term. 220 ohms
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http://shmups.system11.org/viewtopic.ph ... start=3030
In a nutshell: Turning LPF on erases harsh interference lines. Placing AFC between those numbers can prevent blackouts, sync loss. Pulling back resistors on ohms will force out artifacts. Make those 2D games seem more crisp, less pixelated. These are the most viable settings I could use to tap 3DO's RGB potential. Does anyone else have the XRGB-3 here?
I use to use the 3DO with the XRGB-3 for S-Video. It looked OKAY my only problem was washed out colors. I'm grateful the SCART solution takes care of that. I noticed S-Video doesn't require any adjustments unlike RGB. On another note, I was shocked to learn the 3DO has a max resolution of 640x480. If costs for the system weren't high enough back then Panasonic could have incorperated a native VGA input. Just sayin' that would've been hot, save me the trouble of getting this thing modded, lol.
In any event looks like I'm playing it in VGA via RGB GAME-IN port so in essence it is using VGA Out. Looks like 3DO found it's way to VGA after all hehe.
I also posted this at the Shmups System Forum 11. If your 3DO is SCART RGB modded adjusting these functions as shown will benefit your gaming experience greatly.
==============================
==============================
Low Pass Filter: ON
NTSC AFC: Manual
AFC Level: 3-5
NTSC DC MAN: 3639
RGB-21 Term. 220 ohms
==============================
==============================
http://shmups.system11.org/viewtopic.ph ... start=3030
In a nutshell: Turning LPF on erases harsh interference lines. Placing AFC between those numbers can prevent blackouts, sync loss. Pulling back resistors on ohms will force out artifacts. Make those 2D games seem more crisp, less pixelated. These are the most viable settings I could use to tap 3DO's RGB potential. Does anyone else have the XRGB-3 here?
I use to use the 3DO with the XRGB-3 for S-Video. It looked OKAY my only problem was washed out colors. I'm grateful the SCART solution takes care of that. I noticed S-Video doesn't require any adjustments unlike RGB. On another note, I was shocked to learn the 3DO has a max resolution of 640x480. If costs for the system weren't high enough back then Panasonic could have incorperated a native VGA input. Just sayin' that would've been hot, save me the trouble of getting this thing modded, lol.
In any event looks like I'm playing it in VGA via RGB GAME-IN port so in essence it is using VGA Out. Looks like 3DO found it's way to VGA after all hehe.