Jag CD memory questions
Posted: Wed Nov 19, 2014 6:27 am
Hello Jaguar programmers!
Question on the Jag CD memory - how much RAM is available for CD-only games?
ie, how much RAM is in the CD add-on to load the binary? Is that RAM volatile or does it act like ROM only? The CD add-on for the VCS gives us 6K of flash RAM which can act like ROM and load a standard cart image, but it can also be dynamically changed like RAM and even preinitialised like static RAM. Can we do the same tricks with the RAM in the Jag CD?
How common is the Jag CD - do most gamers have one?
If you write a CD game (and don't modify the RAM used to load the binary) can it be easily converted to a cart ROM for distribution? I assume if you are also streaming content off the CD there's no way that's going into the cart/capacity.
Question on the Jag CD memory - how much RAM is available for CD-only games?
ie, how much RAM is in the CD add-on to load the binary? Is that RAM volatile or does it act like ROM only? The CD add-on for the VCS gives us 6K of flash RAM which can act like ROM and load a standard cart image, but it can also be dynamically changed like RAM and even preinitialised like static RAM. Can we do the same tricks with the RAM in the Jag CD?
How common is the Jag CD - do most gamers have one?
If you write a CD game (and don't modify the RAM used to load the binary) can it be easily converted to a cart ROM for distribution? I assume if you are also streaming content off the CD there's no way that's going into the cart/capacity.