FreeDO has gone Open Source

4DO & Freedo, we have tried playing some 200 games on them - if you have a question we might be able to help!

Moderators: Devin, Bas, 3DOKid

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bitrate
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FreeDO has gone Open Source

Post by bitrate » Mon Nov 15, 2010 7:56 am

http://code.google.com/p/freedo/


This has been a big year for the 3DO with the ability to now sign disks and FreeDO going open source.

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BryWI
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Post by BryWI » Mon Nov 15, 2010 1:22 pm

I thought this was an early april fools joke. OK. Who wants to take bets on when that site is going to disappear?

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Trev
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Post by Trev » Mon Nov 15, 2010 1:49 pm

BryWI wrote:I thought this was an early april fools joke. OK. Who wants to take bets on when that site is going to disappear?
The same thought crossed my mind ... :P

I will forever hope though. We haven't had any major 3DO happenings since the Older Games releases back in 2007, so we are due.
Most wanted - Eye of Typhoon, 3DO Magazines issues #14 & #15, Pro Stadium, Defcon 5

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3DOKid
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Post by 3DOKid » Mon Nov 15, 2010 2:50 pm

is it the source code? Can I compile it for linux?

Mobius

Post by Mobius » Tue Nov 16, 2010 3:21 am

Yeah, it's there. You'll need SVN to check it out (or I guess just browse to each file independently). It looks like it's just the core system code, though. Stuff like the CPU and Madam components. I don't see any UI stuff.

Seems like it's probably meant more for people to build their own new emulators out of, or to port to other platforms. Unless I'm missing something. There's surprisingly little code here.

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