Cyberdillo is made by that guy.Fry: Why is everyone wearing those rings?
Amy: Guh! Because nobody wears them anymore. Rings are stupid.
Fry: I think they're cool.
Amy: Shh! Don't let anyone hear you.
Guy: Hey, did that guy just say that rings are cool?
Amy: No, he said they're stupid.
This is easily one of the most insulting games I've ever had the misfortune to play. It's a game that is ugly on purpose, controls like a drunken 8-year-old, annoying hipster "humor," and a soundtrack that makes you wish for death the whole time.
The intro and menu starts somewhat promising. A poorly done intro video, while very amateurish and crude it's somewhat entertaining, albiet very marginally. They comes the title screen with the theme song, a "parody' of Cotton Eye Joe. The menu screen appears next, with a unusual drawing of a vacuum cleaner (or something like that, not 100% what it was) with a woman's head coming off of it in the desert. That is the background image for the options menu. Strange for sure, but nothing offensive.
The actual menu slider bars have a car and an armadillo as the sliders themselves, with the highest setting having the armadillo being hit by the car. I won't lie, I chuckled a bit the first time I saw it. It was also the last time I ever cracked a smile while having this abomination in my console.
Starting a new game, you get an overly long explanation of what all of the items and statuses on your HUD are. Health is represented by "Funk," which has the titular armadillo in a disco-styled leisure suit. Then they talk about finding "skin flutes," which will cause you to go blind if you play with it, and laxatives, which cause you to die of embarrassment if you don't find a toilet soon enough. Oh joy. Masturbation and scat jokes. Are you laughing yet? Because I wasn't.
Then the level actually starts and the true horror of Cyberdillo is released in its awful glory. Flashing colors, awful "generic" disco-y funk music that doesn't ever change, and a character who slides around like he's in a vacuum. The enemies, which in the first level are floating eyeballs, fire extinguishers, and UFOs that fire frowning faces, are some of the ugliest enemies I've seen in any game. Poorly animated, the dumbest "run-up-and-attack" AI, and all around "this is dumb" feeling to them.
Moving around is a chore. You can look up and down, as long as you are holding down the L shift button and use the D-Pad too. So yeah. Can't movie and look. Of course, that's an issue with other FPS games on the console, such as PO'ed. It was annoying then though and it's even more annoying now. The controls don't work as well as they should. The obstacles are hard to tell apart from the backgrounds initially and there's no rhyme or reason to any of the placements. There are some slopes in the game as well, but when I was resting on said slopes, the screen would start shaking like a madman, almost as if the entire game of Cyberdillo takes place on a fault line in California.
Then we have the wall "textures" themselves. A hodge podge of horrible colors stuck together to form images, repeated over and over in a maze that even a Japanese child would think is too brightly colored. Then, in an even WORSE decision, some of the wall textures are a picture of a drum set with the words "The Dillos" above them. Who thought that was a good idea? Why is being intentionally ugly a good thing to these people? Why is having junior high styled jokes a good thing? The on-going theme of "disco sucks therefore it's cool" is so frustrating as well.
So the game controls poorly, the game looks ugly, and it's not well designed. It tries to be humorous, but of course that doesn't work either. In the end, the whole idea of a bunch of slacker dudes (at least, that's what I'm assuming the team responsible for this mess was comprised of) making a game based around "it sucks so it's cool" shows why it SHOULDN'T be done. I'd be willing to guess that the original intention was not as such but once they realized it was harder to make a game than they though, they decided to try to pass it off as "ironic" and "hip."
It's same thing as those dudes and chicks who try to intentionally make a bad film. It doesn't work. It's not entertaining. It's not clever. It's simply insulting to an audience. "Hey, we didn't even bother to make an effort. Give us your money." It's the worst kind of release in any kind of medium. At least if something is bad without trying to be bad, you can give the designers credit for an attempt. Sometimes, not knowing what you're doing can result in brilliant works. That can't even be said about Cyberdillo. It's a lazy game made by people who think they know how things are but their stuck in their own little echo chamber of "ironic humor." It wasn't funny then and it'll never been funny.
Do not buy this. Do not play it. If you ever meet anyone responsible for creating this mess, call the police and have them tried for crimes against humanity. I can't think of any game, with the possible exception of Plumbers Don't Wear Ties, that is worse than Cyberdillo. I hate it so much.
Also, anyone who claims disco sucks has never heard "I Feel Love" by Donna Summers.