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Fallout 3
Posted: Sun Nov 14, 2010 7:47 pm
by 3DOKid
Good grief this is boring. I was in vault 101, bored. I escaped, bored. I'm now in Megaton, bored. Does this game have no mercy? When does it liven up? New Vegas? I played it for two hours, and it has reduced me tears.
Posted: Sun Nov 14, 2010 8:29 pm
by NikeX
No! It's not boring. Discover you first houses, ruins, fight your way around the next corner, avoid traps, go to the
Metro tunnels, pure horror, damaged lights, howling nearby... Steal and murder everything, no barriers (except around the map), play the 5 add ons, VATS is for the brutal nature in everyone, a sadistic but effective gameplay/design element.
Vegas is more like a light version, I'm playing it for 14 hrs so far and it is not so good, because it HAS barriers, invisible but they're there (around the deathclaw area for example), which is annoying. So, Vegas does not feel 100% free and Fallout 3 like. Please play 3 first, and then Vegas.
F3:
FNV:

Posted: Sun Nov 14, 2010 11:31 pm
by 3DOKid
Them pictures look interesting. Okay - I'll keep trying, but talking to these people in this town is doing my head in. Can I not just shoot them all?
Posted: Sun Nov 14, 2010 11:57 pm
by NikeX
Kill'em all.
Posted: Mon Nov 15, 2010 1:25 am
by 3DOKid
Well, I thought I would start small. So, I decided to start a Holy Crusade against the pagan church of the Holy atom. Didn't go well. Killed everyone that wasn't central to the story, ran out of bullets, walked outside, got wasted.
I do have a Burt Reynolds mustache now, and a cowboy hat. So it is picking up a little.
Posted: Wed Dec 29, 2010 1:22 pm
by NikeX
Met two other guys early in the morning.
Fallout NV is has too many invisible walls, they're everywhere. This sucks. I'm waiting for The Elder Scrolls V, for more freedeom.
Posted: Wed Dec 29, 2010 2:15 pm
by Vance
New Vegas had far superior writing to FO3. Plus the endgame montage actually meant a damn thing to what you'd done in the game. FO3 just showed entirely random patchwork events and Bethesda dared to claim it had some insane number of endings based on these combinations of the same crap.
Too bad NV was just as buggy. Obsidian ain't getting the budget they need to back up their design chops. Alpha Protocol was tolerable purely on the merits of its meticulously planned branching plot.
Posted: Tue Jan 04, 2011 8:44 pm
by NikeX
I want Morrowind in a Fallout World:
http://www.youtube.com/watch?v=9NX-MvnYUEs
Or Fallout in the present world. Without all that mutant fiction stuff. Less comedy, more realistic setting.
Or the 8 Bit Version:
http://www.bethsoft.com/jpn/fo/fo_quest/index.html
Posted: Mon Jan 10, 2011 5:26 pm
by NikeX
Posted: Mon Jan 10, 2011 6:00 pm
by BryWI
Yeah there was a lot of buildings that just could not be entered.
Posted: Thu Jan 20, 2011 1:59 pm
by Tatsumaru
The problem about Fallout 3 it's that a lot of people was expecting it to be a FPS full of cheesy action like Modern Warfare, but that isn't the case, Fallout was never a FPS, so Bethesda couldn't just make it a action FPS and ruin the game, that's why it is considered boring by most ofthe FPS enthusiasts, because it plays like a FPS but it's actually a solid RPG.
It's just like Oblivion, it's an amazing game with a really immersive world, but you gotta have patience as you slowly progress trough the game.
Both Fallout 3 and Oblivion are amazing experiences, and you get what you paid for, a huge game with lots of things to do.
And let's be honest, I rather have a huge world to explore with lots of things to do that progress slowly than 5/6 hours of insane action with cheesy explosions that has an end.
At least that's my opinion.