UnholyTancred wrote:LAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAME
Part of the fun of collecting video games, for me at least, is playing original games because they're unavailable for other consoles. I loved Shenmue and I'd rather get the expensive PAL copy of Shenmue 2 for the Dreamcast than play the Xbox port (which I own but haven't touched).
I only play ports when the original is unavailable. Like Final Fantasy 6 for example. I'm stuck with the abysmal PSX version because the SNES one is too expensive.
I want to beat the snot out of all these bastards. I hate everything, all that virtual console crap. People paying to download roms that are widely available on the internet for free. Ridiculous!
What really pissed me off are the news of the Sonic 2 HD remake and Super Street Fighter 2 HD remake.
Urgh!
Isn't there any creativity left in the video gaming industry today? Is it so hard to make something original?
I think it is that hard.
Multi-millions of dollars for each and every game, no financier is going to put money behind an 'unknown' project.
That old innovation comes to us now in little farty offerings like: Every Extended Extra, Lummies, SuperStar dust. Farty little games, on big consoles, at rock bottom prices. Makes sense right?
If someone, anyone, has got to gamble money on peoples jobs and futures, or something, best to gamble on Red which
is Street Fighter Remake that will sell regardless) than on 23 which is an ambitious $40Mil project that flops.
I think innovation will come from the well known brands. Or rather, buried in the well known brands.
I always point at Resident Evil 4: Resident Evil is one of my favourite games. RE4 redefined it's own genre from within itself.
You see, every financier in the world would have backed the making of yet-another-Resident Evil, and so they did. Resident Evil 4, in any form, was a dead-cert. It was inevitable.
But the makers, the developers, the technical people who really make something as opposed to those blood sucking vampires in corporate, took the opportunity to deliver something really special. and they did.
If RE4 hadn't been called RE4, but instead called: 'Let's kill Spanish peasants' or something, we wouldn't be having this conversation. We'd be saying something like: "Remember that cult classic 'Let's kill Spanish peasants' god, they sold about 10 copies didn't they? It was brilliant. I wish RE4 had been like that!"
Developers, game designers, game artists, game musicians, are still the same creative people they always were. Now, if they can't do what they did before with rogue projects like Shenmue, now they have to do it within the confines of well establish brands.
Street Fighter IV will be awesome. As will Resident Evil 5. As will MGS4 (even with it's 90minutes of cut-scenes!)
And this leads me on to why I think the Wii is a load of rubbish. Creative people want more canvas, with more colours and more flexibility. The Wii is a PS2 dressed up to look like a Macintosh. PS3/360 offer a new world of creativity. It's very simple.
As for Nintendo Wii fanboys and Sega failedcast, Sackedurn, I'm sicked to death of their raving fanboyists. Sure, they made some great games, but to be honest it's getting almost cult like out there.
I'm one of those people, if everyone ran out and painted their door red, I wouldn't paint my door at all. I'd throw acid on it to make a point. If everyone loves something, something compels me to hate it. If everyone hates something, I feel compelled to love it. I got a list of things, I'd be embarrassed to list up here. I'll make excuses for everything. You'd probably all hate me! LOL. I like things best when nobody has ever even heard of it. (Hence 3DO!)
Anyway -- F**K Sega/Nintendo.
