Escape from Monster Manor

All general 3DO chat here please.

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3DOKid
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Escape from Monster Manor

Post by 3DOKid » Sun Aug 08, 2010 8:29 am

There must be a bigger story to Escape from Monster Manor.

Producer: Trip Hawkins
Chief Zombie: RJ Mical
Special thanks: Dave Needle.

That's the whole gang right? Plus it's a an EA game, not a 3DO Game but those guys are all 3DO... weird.

Also, why are the English instructions included twice in the manual?

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Post by grand_barbare » Sun Aug 08, 2010 8:32 pm

my favourite game on 3DO !! :D :D
finished game many times, here 17 lives, score 4.687.600
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Post by 3DO Experience » Sun Aug 08, 2010 9:03 pm

One of my favs and the first game I bought with the 3DO.
"Wait. You don't have a bag of charcoal in your gaming room???"

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Post by 3DOKid » Sun Aug 08, 2010 10:01 pm

Bols Ewhac has to be an anagram for something right?
Last edited by 3DOKid on Sun Aug 08, 2010 11:17 pm, edited 1 time in total.

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Post by 3DOKid » Sun Aug 08, 2010 11:06 pm

3DOKid wrote:Bols Ewhac has to be anagram for something right?
Through the power of Google

http://ewhac.best.vwh.net/ewhac-origin.html

Lead Programmer.

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Post by GameCubed » Mon Aug 09, 2010 7:55 am

This is the best bit of trivia ever.

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Post by Vance » Mon Aug 09, 2010 11:53 am

It's always possible that the game was a joint venture, or more likely that it was developed by 3DO and published by EA.

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Post by 3DOKid » Mon Aug 09, 2010 11:25 pm

Oh noes.

I've caught a case 'grand_barbares' I'm up to level 3 of Monster Manor and now I'm enjoying it.

Curses...

I may also hunt down the guy who did the audio for Monster manor and beat him silly. Twice I've paused the game and gone to the window to investigate the 'strange noise'.

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Post by 3DO Experience » Tue Aug 10, 2010 12:15 am

HAHAHAHAHA That always got me! You should download my soundtrack and just get used to it.
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Post by grand_barbare » Tue Aug 10, 2010 7:15 am

3DOKid wrote: I've caught a case 'grand_barbares' I'm up to level 3 of Monster Manor and now I'm enjoying it.
great! :D

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Post by Austin » Thu Aug 12, 2010 5:17 am

I should finally go back and finish this. I think I got to stage.. 6.. 7.. 8, maybe?

And agreed on the crazy sounds, haha. Always makes me look behind my back when I play it in the dark with headphones. :D

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Post by ewhac » Mon Aug 16, 2010 4:48 am

Good heavens, now I have to remember all that stuff...

The game was actually produced at NTG (New Technologies Group, original developers of the 3DO platform) before 3DO acquired us or, indeed, before it was called 3DO (previous name: SMSG -- San Mateo Software Group). RJ Mical was one of the NTG founders alongside Dave Needle and Dave Morse.

The showable prototype was done in three weeks (in time for summer CES, back when they still had them), and the whole rest of the game was completed in about six months. I *think* we shipped in time for Christmas, but no one really told me.

At that time, Studio 3DO hadn't been formally established yet. We had a deal with EA to publish the launch titles. The original idea was the 3DO would simply be a technology provider and licensor, and we would stay firmly out of the development and publishing business so as not to be seen to compete unfairly with our third-party developers. That went out the window within the first couple years.

Subsequent to publishing Monster Manor, 3DO acquired NTG, and folded our team into what would become Studio 3DO -- except for me. I slid over to system software, and managed to avoid the impending disaster that was Jurassic Park Interactive.

BTW, the sound and music guy was Bob Vieira.

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Post by Vance » Mon Aug 16, 2010 8:40 am

The 3DO devs are crawling out of the woodwork lately.

Loved your article on shrinkwrap licenses, by the way. Pretty spot on.

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Post by Trev » Tue Aug 17, 2010 2:17 am

I appreciated your post ewhac, thanks for a good read.
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Post by 3DOKid » Tue Aug 17, 2010 6:19 am

Exellent.

And here is a teeny-tiny shot of that very game at CES 1993

http://www.youtube.com/watch?v=hKZz3epmeJQ

Jump to 2:40 if you just want to see Monster Manor. :shock:

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Post by 3DOKid » Tue Aug 17, 2010 10:52 pm

1993 was the forgotten year of gaming.

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Post by 3DO Experience » Tue Aug 17, 2010 11:49 pm

OH! Now I want a proto of Monster Manor with alternate enemies!!!
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Post by klogg » Tue Aug 24, 2010 6:39 pm

ewhac wrote:.... and managed to avoid the impending disaster that was Jurassic Park Interactive.
I think that I'm the only person in the world that liked Jurassic Park Interactive. Specially the Raptor levels.

And is always good to know that someone of 3do's original crew still's around here, not just we. :D
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Post by Trev » Thu Aug 26, 2010 12:27 am

klogg wrote:
ewhac wrote:.... and managed to avoid the impending disaster that was Jurassic Park Interactive.
I think that I'm the only person in the world that liked Jurassic Park Interactive. Specially the Raptor levels.

And is always good to know that someone of 3do's original crew still's around here, not just we. :D
Read my review and see how wrong you are. :wink:
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