Putting the band back together...
Moderators: 3DO Experience, Devin, Bas, 3DOKid
- 3DOKid
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Putting the band back together...
It's a preview magazine: 3DO Magazine Zero, no reviews just previews, the whole thing is set to be only 4 pages and is written in the present from the past. It'll work trust me.
Previews. TBD. (Street Fighter and Sam Sho obviously)
News. (completely fictious from 1993-1995 where 3DO doesn't quit the industry)
Readers letters.
Hints and Tips.
Next Month.
What I need is some letters. Nice letters from you guys.
50 words max, and ask me nice questions about games or 3DO future or something like that. PLus your first name, plus your city.
I thank you.
Last edited by 3DOKid on Mon Sep 06, 2010 4:40 pm, edited 2 times in total.
- 3DO Experience
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I like the "OLD" corner / bottom right.
And the idea of course.
I think there are some people who like it too:
http://www.youtube.com/watch?v=ks2sK81-LD4
As a handout in retro / game shops.
You're starting with the ZERO issue, but is there a chronolgy?
I mean: Is it possible to write a review of Crashn Burn AND
Starfighter for ex. in the same let's say 2ND issue? I ask,
because the Crashn Burn was released before the Starfighter.
50 words eh? I try it.
And the idea of course.
I think there are some people who like it too:
http://www.youtube.com/watch?v=ks2sK81-LD4
As a handout in retro / game shops.
You're starting with the ZERO issue, but is there a chronolgy?
I mean: Is it possible to write a review of Crashn Burn AND
Starfighter for ex. in the same let's say 2ND issue? I ask,
because the Crashn Burn was released before the Starfighter.
50 words eh? I try it.
- ewhac
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I think RJ's total contribution to that game was a couple dozen lines of code I stole from something else he wrote (if you discount his code in the operating system).3DOKid wrote:I'm up to 5 draft pages.
RJ's official role was project manager. But he was also a mentor. And believe me, I needed a metric fsckton of mentoring...
Schwab
- 3DOKid
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Thanks for setting me straight. It is going to be partly fictional but details like that shouldn't be.
The Monster Manor manual says he was "Head Zombie" which didn't clarify a lot
I don't mind editing it by the way, with any aspirations you had for the game while it was being developed. People would like that I reckon Certainly this lot here (Especially grand_barbare )
The Monster Manor manual says he was "Head Zombie" which didn't clarify a lot
I don't mind editing it by the way, with any aspirations you had for the game while it was being developed. People would like that I reckon Certainly this lot here (Especially grand_barbare )
- Silentman
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:shock: :shock: :shock:ewhac wrote:I think RJ's total contribution to that game was a couple dozen lines of code I stole from something else he wrote (if you discount his code in the operating system).
RJ's official role was project manager. But he was also a mentor. And believe me, I needed a metric fsckton of mentoring...
Schwab
Hello, Mr. Schwab! We're glad to see you here.