MGS3 on the 3DO. Yes, you heard me right.

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MGS3 on the 3DO. Yes, you heard me right.

Post by 3DOKid » Sat Sep 11, 2010 7:02 am

"...Kojima initially planned the third Metal Gear game in 1994, originally titled "Metal Gear 3", and to release it for the 3DO Interactive Multiplayer in 1994.[38] Conceptual artwork, by illustrator Yoji Shinkawa, of the characters Solid Snake, Meryl Silverburgh, who was also a character in the adventure game Policenauts, and the FOXHOUND team, were included in the Policenauts: Pilot Disk preceding the release of the full 3DO game in 1995.[39] However due to the decline of the 3DO hardware, development of the game shifted to the PlayStation shortly after it was released..."

I didn't know this. Good grief I'm rubbish.
Last edited by 3DOKid on Sat Sep 11, 2010 7:24 am, edited 1 time in total.

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Post by 3DOKid » Sat Sep 11, 2010 7:08 am

Taken from the 3DO Policenauts Pilot Disc.

Image

Image

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Post by Vance » Sat Sep 11, 2010 7:10 am

Damn, that IS interesting.

In a move that might get me lynched, I have to confess I'm happy with Metal Gear Solid as it turned out. The whole Solid series stayed on a single accessible console line, making it easy enough to play the trilogy pack on my PS3.

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Post by 3DOKid » Sat Sep 11, 2010 7:23 am

I agree. I was angry with MGS2 though, I thought 3 was okay, but despite its critics, I actually loved MGS 4.

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Post by Vance » Sat Sep 11, 2010 7:43 am

I think we're on the same page. I loved the technical benchmark MGS2 set, but the damn plot was a royal clusterfuck. 3 was great, and 4 was phenomenal. I was rocked from the start of the microwave hallway down to the last, brutal punch.

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Post by 3DOKid » Sat Sep 11, 2010 9:02 am

Vance wrote:I think we're on the same page. I loved the technical benchmark MGS2 set, but the damn plot was a royal clusterfuck. 3 was great, and 4 was phenomenal. I was rocked from the start of the microwave hallway down to the last, brutal punch.
The worst thing about MGS2 was the waiting. I must have played the PS2 demo until my fingers were raw. Even the wife sat watching it.

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Post by Vance » Sat Sep 11, 2010 9:49 am

I appreciate what they tried to do, but they went so far around and around with the dialog at the end that I still have a Pavlovian flinch whenever I hear the word meme.

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Post by Trev » Sat Sep 11, 2010 2:21 pm

There have only been a hanful of games over the many years that I had to pre-order so I could have them on day 1. MGS2 is one of them. In fact, it was the game that sold me on the PS2 after a year of waiting. But yeah, the story was beyond ridiculous. :roll:

I loved the first game for the psx. I bought the Bleemcast disc for it, and later the Gamecube remake which was sweet!

MGS 3 was also great fun, and I think (to some extent) underappreciated.

I've yet to play 4 ... :(

Now I'm off to pop the policenauts pilot disc in my 3DO ...
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Post by BryWI » Sun Sep 12, 2010 3:57 am

I had no problems with the story of mgs2. It was different. I liked to be confused as long as it's all explained in the end. I found the last couple of hours of the game truly epic in my opinion. Even if 1.5 hours of the 2 hours was spent watching cut scenes.

3 was a fun game to play but I dont think it had the same cinematic qualities to the story line as 2. I missed that.

I have never played 4 unfortunatly and I really want to but I dont have PS3.

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Post by Austin » Sun Sep 12, 2010 4:46 am

I've never played a Metal Gear Solid game.. Always obtain the first one in trade deals with the intent on finally starting, but I always get rid of it before doing that.. d'oh. This is still cool info though.

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Post by Puggsy » Sat Sep 25, 2010 3:55 am

MGS - Best. Game. Ever. (on PlayStation).

MGS2 - ok but would have been better without Raiden

MGS3 - Hideo Kojima redeeemed himself on this one. Much superior than MGS2 with a better storyline and a lot of new features and hidden stuff to find.

MGS4 - :( *sigh*. The game has about 10 hours of cutscenes and 10 minutes of gameplay. Some of the individual cutscenes go for an hour! Yes, an hour! Confusing story too doesn't help.

Hmm....there's a pattern here. Could it be that odd numbered games in the series are better than even? Should mean MGS:Rising will be good!

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Post by Vance » Sat Sep 25, 2010 4:03 am

I don't get people who thought 2 had a great plot, yet 4 was confusing. That's really weird. MGS2 kept repeating itself over and over, and the whole plot up to the two hour talky finale was an exercise in redundancy just so they could make that point. At which point it was not terribly cinematic, seeing as almost an hour was dedicated to a codec conversation.

And arguing that MGS3 lacked cinematic quality after the sheer amount of literal talking heads in 2 doesn't make a whole lot of sense to me.

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Post by BryWI » Sat Sep 25, 2010 4:48 am

It's just opinions anyways.

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Post by Lemmi » Sat Sep 25, 2010 5:58 am

i like just regular ole Metal Gear :)
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Post by BryWI » Sat Sep 25, 2010 6:20 am

msx or nes?

I will not try to influence your decision.

nes <3

UH OH! TRUCK HAVE STARTED TO MOVE!

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Post by Lemmi » Sat Sep 25, 2010 6:55 am

BryWI wrote:msx or nes?
nes <3
UH OH! TRUCK HAVE STARTED TO MOVE!
nes <3 - ofcourse :D

and im not in control of the truck anymore, i have no idea what these MGS thingys even look like. hurry! someone start steering :shock:
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