Seriously, usually with SF games (say, on the Saturn or SNES) I get to a certain point where I just can't win anymore. And I have NEVER beaten M. Bison. Ever.
Well I did it today on my awesome new 3DO

Moderators: 3DO Experience, Devin, Bas, 3DOKid

T2KFreeker wrote:Nicely done man. Hopefully you have more fun with the 3DO too. I love seeing new fans come along and play the system. It really was a nice console. New fans means new interest, and maybe, just maybe, a new programmer can get new interest and make a new game or two even. Just takes one.
I'll be honest when I say, I'm glad the 3DO isn't all that popular. problem is with popularity is that software becomes much more scarce and much, MUCH less affordable. Just look at what has happened to the Jaguar in the last 5 years or so. It went from a console a decade ago that you couldn't GIVE AWAY the games for to a console whereby, even the common title are starting to climb to 'uncomfortable' prices (i.e. $25 - $30).FZ-10 wrote:Super SF II Turbo alone is so well done it's worth the price of the system.
How people aren't buying these in droves yet at this point is beyond me.
T2KFreeker wrote:So, your thread has inspired me to pull Super Street Fighter II Turbo out and play it. You know what? I am way out of practice. I used to be able to beat it in one sitting with no continues and with Shin Akuma as the boss. I must have pissed my 3DO off too because it's all about super blocking abilities none of the characters had in the first place.Seriously though, I need more practice for sure. I wish more people still played this game that lived near me.
NeoGeoNinja wrote:When SSF2T launched for the 3DO in '93, it COMPLETELY DECIMATED all the other home console versions at that exact time.
Sorry to nitpick, but it was actually released in late 1994.NeoGeoNinja wrote:It truly was a privilege to have 3DO's SF2 running in your living room back in the day/'93, as it truly was the next best thing to the Arcade/CPSII version in your actual living room. Not to mention, that Arranged Soundtrack that eventually founds its way onto other versions of the game.