Yesterday I released a new demo/benchmark for 3DO.
ftp://ftp.untergrund.net/users/optimus/ ... 00_3do.zip
It's based on a competition in Pouet (a demoscene site) to port a famous animation (list of polygons per frame really) from the original AtariST demo to your favorite platform. I thought that would be a good candidate for 3DO, especially to test the CEL rendering with pure untextured polygons. It fairs pretty well on the real 3DO (from over 60 to 120 fps, the emulators will show faster though), and I also have a software rendering version for comparsion (almost 10 times slower). There is also a demo version which runs with the original music and vsynced at 50/60 fps.
Tools and projects
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